<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-6659635693572402379</id><updated>2011-12-14T22:41:06.076-08:00</updated><category term='mutants'/><category term='Heroes Unlimited 2'/><category term='Rifter'/><category term='ATB'/><category term='Nightbane'/><category term='Palladium FRPG'/><category term='HU2'/><title type='text'>Gamers Like Us</title><subtitle type='html'>This blog is for those that enjoy all Rifts, Palladium and Heroes Unlimited games that we have. I am writing anything and everything that comes to mind on the subject.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>58</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-585629988993027638</id><published>2011-12-14T22:41:00.000-08:00</published><updated>2011-12-14T22:41:06.102-08:00</updated><title type='text'>Players in Cyberspace</title><content type='html'>&lt;a href="http://images.wikia.com/aq/images/6/63/Predecessor.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://images.wikia.com/aq/images/6/63/Predecessor.png" width="272" /&gt;&lt;/a&gt;Razor Face and Angel Eyes prowled gingerly. The dark in cyberspace was rare but it was appreciated. &lt;br /&gt;"Players, I hate them. Why doesn't the Hunters look for them?"&lt;br /&gt;Razor Face could only look at his companion. Poor ignorant ken doll didn't know.&lt;br /&gt;"They're part of the system." RF replied.&amp;nbsp; "They are humans playing avatars. They are not even here."&lt;br /&gt;"Your kidding right?"&lt;br /&gt;RF could only give the noob a look. He shook his head then placed his finger to his lips.&lt;br /&gt;"They're here" he said in an almost nonexistent tone.&amp;nbsp; &lt;br /&gt;From thirty feet above the two Nightbane two white boney thin beings. Their faces where blank except a for a question mark. The being was armed to the teeth with bladed and automatic weapons. Their movement was silent; their senses sharp.&lt;br /&gt;Razor Face looked at the new Nightbane and signaled him to duck low. The inexperienced Nightbane botched the move and knocked over some loose boxes. With cat like reflexes the Player was now on them. It look the risk and jumped down the thirty foot jump. Angel Eyes shot at he create as it was descending. He was lucky. Hit it square in the chest. The creature crashed by hitting a dumpster then the ground.&lt;br /&gt;"Your worried about this guy?" Angel Eyes began to walk toward the fallen Player. He warmed up his hands for a second Shadow Blast.&lt;br /&gt;The senior Nightbane with his face covered in cuts and the eyes gouged out stood back "Finish it or run boy."&lt;br /&gt;"Whats he going to do?" Angel Eyes was now getting cocky. He strut up the the fallen creature that lay motionless.&lt;br /&gt;Razor Face started running. He didnt have the Talent to shoot the creature.&lt;br /&gt;"Where ya going?"&lt;br /&gt;Angel Eyes attention had been taken off the Player that was now healing at a pace that equaled the Nightbane. He didn't see the Player stand but he did hear the Modem Call of the creature.&lt;br /&gt;The young Nightbane quickly whipped around and Shadow Blasted the creature again. He kept shooting until the creature was in two pieces. &lt;br /&gt;"There is nothing to worry about. He's dead."&lt;br /&gt;"Run boy. That dead one isn't the one to worry about. His scream is the Players call. He was calling his buddies to kill us both. "&lt;br /&gt;"Why?"&lt;br /&gt; "We are just points to them, just points."&lt;br /&gt;The two raced back into the dark like silhouette. The new Nightbane was going to learn about Cyberspace and this was the first lesson.&amp;nbsp;&lt;br /&gt;&lt;br /&gt; &lt;br /&gt;&lt;span&gt;&lt;a href="http://images.wikia.com/aq/images/6/63/Predecessor.png"&gt;Predicessor.org&lt;/a&gt; is where I got this image.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-585629988993027638?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/585629988993027638/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=585629988993027638' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/585629988993027638'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/585629988993027638'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2011/12/players-in-cyberspace.html' title='Players in Cyberspace'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-2986344312985895621</id><published>2011-12-03T23:07:00.000-08:00</published><updated>2011-12-03T23:41:56.210-08:00</updated><title type='text'>Templar Cyberspace Teaser</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.deviantart.com/download/43582133/The_Black_Templar_by_kingmong.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 688px; height: 1044px;" src="http://www.deviantart.com/download/43582133/The_Black_Templar_by_kingmong.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;A HREF="http://kingmong.deviantart.com/art/The-Black-Templar-43582133?offset=30"&gt;Click Here for templars source&lt;/A&gt; &lt;br /&gt;The room was dark, the Knights of the Templar sat in at the traditional round showing vialed  faces. “We have a problem,” said the first. “Our secrets are in danger of exposure and are no longer safe on our secured network.”&lt;br /&gt;“If you are making reference to the Beast, Brother Thomas, it can be taken care of.”&lt;br /&gt;“It will not be 'taken care of' Brother Thane. Ours is a hidden database that has never been seen or heard. We have fought against the Nightbane and their Nightprinces and Nightlords for nearly two millennium. We do not need exposure now.”&lt;br /&gt;“But the Beast could undo it all,” came a third voice.&lt;br /&gt;“Hardly! We helped create the computer network that man uses and we can undo the Beast that we created as the watchman.”&lt;br /&gt;“Not so, Brother Thane. The creature that was once just numbers and letters has become a thriving sentient being and hides from us. It will not be easily found nor destroyed. We will need someone from the outside.”&lt;br /&gt;The old knight shot to his feet. Blasphemy! We could never let someone in.”&lt;br /&gt;“Please brother, sit down. Who said we'd let anyone in, truly? They will be hired pawns just as we have done in the past.”&lt;br /&gt;The man slowly began to sit himself. “You mean the Bane, don't you?” The man spoke with vinegar in his voice.&lt;br /&gt;“Yes, they are disposable. They think that they can fool us with their own holy war and we are not so easily fooled. They will be taken care of in their own due time.”&lt;br /&gt;“Whom do you have in mind?”&lt;br /&gt;“There is one that calls herself the Net Deamon”.&lt;br /&gt;As they began unwrapping their plan the room began to become easy again.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-2986344312985895621?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/2986344312985895621/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=2986344312985895621' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/2986344312985895621'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/2986344312985895621'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2011/12/templar-cyberspace-teaser.html' title='Templar Cyberspace Teaser'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-5959226732560519959</id><published>2011-05-10T18:36:00.000-07:00</published><updated>2011-05-10T18:58:28.488-07:00</updated><title type='text'>Shot Down and moving to Cyberspace</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_p2ZBNGf_7w8/TUdEzb9YyTI/AAAAAAAAF48/vTZn0DVgdqw/s1600/hackers.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 800px; height: 587px;" src="http://3.bp.blogspot.com/_p2ZBNGf_7w8/TUdEzb9YyTI/AAAAAAAAF48/vTZn0DVgdqw/s1600/hackers.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I had written a fantastic introduction to what I was going to write for Road Hogs (rewrite) and when I presented the idea of a rewrite to Palladium Books, it got shot down. I felt a little hurt I admit but I remember something that Kevin said, "We want to move forward".  &lt;br /&gt;&lt;br /&gt;Its true that I was hurt but I remember that I have some ideas that need to be put out I just again need a sounding board for the ideas that are bouncing around in my head. The great Cyberspace idea keeps getting ideas and I want to watch a ton of movies and read a ton of books about such things to get a great idea of a game. Originally the idea was going to be a extension of Nightbane but now it has grown so big that it stands on its own. Just need O.C.C.'s that work for the idea. Nightbane will not do exactly.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-5959226732560519959?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/5959226732560519959/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=5959226732560519959' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/5959226732560519959'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/5959226732560519959'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2011/05/shot-down.html' title='Shot Down and moving to Cyberspace'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_p2ZBNGf_7w8/TUdEzb9YyTI/AAAAAAAAF48/vTZn0DVgdqw/s72-c/hackers.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-1354470617561403051</id><published>2011-05-08T21:51:00.001-07:00</published><updated>2011-05-08T22:00:11.183-07:00</updated><title type='text'>Road Hogs</title><content type='html'>&lt;a href="http://they.misled.us/images/tmnt.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 460px; height: 371px;" src="http://they.misled.us/images/tmnt.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;I know, I know its been a while. Sorry. &lt;br /&gt;&lt;br /&gt;I have put a lot on the back burner and the fear of being enterupted just gets me. I have been working (stewing not writing) on some ideas for After the Bomb: Road Hogs. After rereading it for the second time I realized that there was some elements missing; that the book was a bit vague. See there was some great ideas that never came to light because it didn't receive the size that it should of (in my opinion). So I was reading through it and thought that the book could use some revamp and addition to truely be a companion to the ATB2 book that was released a while back. The problem is that there is no sounding board like there once was when Palladium Nexus was in full swing (to many licensing threats). We could really use a think tank like that again (and I need a sounding board or at least a partner to motivate me to get the idea done). At any rate, if you know someone let me know. I prefer a fellow writer and gamer but I almost will settle with anything.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-1354470617561403051?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/1354470617561403051/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=1354470617561403051' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/1354470617561403051'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/1354470617561403051'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2011/05/road-hogsq.html' title='Road Hogs'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-6260961921141133783</id><published>2011-03-05T22:40:00.000-08:00</published><updated>2011-03-05T22:47:19.606-08:00</updated><title type='text'>Rifts Australia</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.palladiumbooks.com/Merchant2/catalog/images/834.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 223px; height: 288px;" src="http://www.palladiumbooks.com/Merchant2/catalog/images/834.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;When the floods rampaged and raped Australia, I recall the map that B.C. Lucas made to show the world of this beloved continent. All our thoughts and prayers went out for this English speaking ally and its children. Funny thinking about it now how the map in the book of fiction reflected some parts of what was in the real world. I hope that they recover quickly.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-6260961921141133783?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/6260961921141133783/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=6260961921141133783' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/6260961921141133783'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/6260961921141133783'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2011/03/rifts-australia.html' title='Rifts Australia'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-5642168823890647141</id><published>2011-02-21T21:10:00.000-08:00</published><updated>2011-02-21T21:25:21.316-08:00</updated><title type='text'>Cardinal Sins of GM's Everywhere</title><content type='html'>I think that I have committed the cardinal sin of GMs everywhere, relying on the team to press the story further. I poorly planed my game and payed the price when the gamers looked at me and said what next? I thought to myself "OH CRAP!". Part of my mind was scrambling to move the story while the other said that we had a time limit and to introduce what I has wanted to, was going to push too far into the night and that it was a not a good idea to go there. So what do I do? Stall for time (one of those, next week will be better, things). I should not have. I should of pressed forward and presented the new villain (makes for a better cliff hanger then what I did). &lt;br /&gt;&lt;br /&gt;Sometimes we need to be brave even when we think that we are going to do something that is going to push us into the night or into a hospital. Bravery is a key element to a great story and I think that the guys would of forgiven me with a cliff hanger then with a somewhat ending with closure. There was the issue that a villain was still not fleshed out but thats another blog. Reminds me about the adventure where I had a plan. You know the saying "Man makes plans and God laughs"? Well this story has a similar incident. The heroes were going after a villain that I had planned out and the story was solid. The heroes took a turn in their own direction and I wanted to get them to go in the correct course, so I invented Geeves, a blood hound mutant that had a impeccable sense of smell. He sniffed out the heroes and got his two goons Oingo and Boingo (mutant Gorillas) to shoot in the heroes direction to get them to run to the villain. I had not fleshed out Geeves and suddenly I had a case on my hands as the heroes chased after Geeves and the goons. The villain was now less important in the game at the moment, but with great improvisation I worked around the story and Geeves got away. I didn't have to flesh out Geeves but should of as he was now a key player in the game and fun to play because of the impulsiveness that was needed to use him. &lt;br /&gt;&lt;br /&gt;We all have heroes and villains that we had no intention of making key in our stories but if we do something to the story that impacts the characters it good to have a plan when something like this happens. Jump in with booth feet.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-5642168823890647141?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/5642168823890647141/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=5642168823890647141' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/5642168823890647141'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/5642168823890647141'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2011/02/cardinal-sins-of-gms-everywhere.html' title='Cardinal Sins of GM&apos;s Everywhere'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-652732861581220382</id><published>2010-10-09T22:05:00.001-07:00</published><updated>2010-10-12T23:28:05.598-07:00</updated><title type='text'>Secrets to a Great Game</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.desktopextreme.com/photos/Star_Wars_-_A_New_Hope_84200545926PM734.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 1024px; height: 768px;" src="http://www.desktopextreme.com/photos/Star_Wars_-_A_New_Hope_84200545926PM734.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I know that there are several writers that have tons of techniques to creating a good game but this is not about technique. Now looking at all the great movies and TV shows that transcend to RPG and the common element that I (and a cousin of mine) noticed.&lt;br /&gt;&lt;br /&gt;They are...&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Promise of reward&lt;br /&gt;A need for a rescue&lt;br /&gt;Reputation change&lt;br /&gt;A discovery&lt;br /&gt;Avenge or Revenge&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Now a portion of all of these elements are needed to make a great game as they are all needed to make a great movie or television show.&lt;br /&gt;&lt;br /&gt;Now to go over these elements...&lt;br /&gt; &lt;br /&gt;First there is the&lt;span style="font-weight:bold;"&gt; promise of reward&lt;/span&gt;. This is usually at the beginning. To illustrate this I will be using Star Wars. At the start of Star Wars the smuggler didn't join the cause until there was a promise of reward. Weather or not that reward was going to be coming to fruition was was completely reliant on how circumstance was going to play out. When GM's are playing with their world and need that hook, the meager promise of reward can be enough but don't hang your game on this alone.&lt;br /&gt;&lt;br /&gt;Next is the need for rescue. In Star Wars it would of not been enough just to deliver the plans. There needed to be a need for a rescue or escape. In this story it was the princess that provided the rescue and encouraged the escape. With two elements in play we move onto the third element...&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Reputation change&lt;/span&gt;. To go from wimpy moister farm boy to rebel star pilot and budding Jedi is a big change and the burden of change can destroy a character if the player is not ready to adjust to the change. When you look at all of the characters in Star Wars, first the farm boy is mention, the princess is a secret spy, the smuggler is now an accessory to the Wookie who turns out to be a sleeper agent who anticipated the arrival of the old Jedi who we find out was a warrior in the Clone Wars. Yes there was a lot of information given in that episode. Great stuff.&lt;br /&gt;&lt;br /&gt;A &lt;span style="font-weight:bold;"&gt;discovery&lt;/span&gt;. Now this was played as a low key in Star Wars: A New Hope. One of the strongest discoveries was that the farm boys father was a Jedi and not a pilot on a spice freighter. Small discovery but none the less a discovery. Another discovery was that the smuggler had a large debt owed and had an alternative motivation for helping the farmer and his old man friend.&lt;br /&gt;&lt;br /&gt;The last one was &lt;span style="font-weight:bold;"&gt;avenge &lt;/span&gt;or &lt;span style="font-weight:bold;"&gt;revenge&lt;/span&gt;. Once the farm boy finds out that members of the empire killed his father, he has a real strong reason for going after this faceless government (well good old Darth was the face of the government). He wanted to avenge the death of his father (knowing no differently). He wanted to free other worlds from the tyranny that they have suffered from. He wants to avenge the captured and tortured princess. Mild things but a great start for a catch later on in the story.&lt;br /&gt;&lt;br /&gt;See all the great elements were in the movie and I bet you'd find it in almost every great movies and television that could be played in RPG Now there are other story elements that are great for novels and movies but I wanted to bring out the elements that would enhance your RPG experience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-652732861581220382?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/652732861581220382/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=652732861581220382' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/652732861581220382'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/652732861581220382'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2010/10/secrets-to-great-game.html' title='Secrets to a Great Game'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-7823925362569474264</id><published>2010-08-10T17:03:00.000-07:00</published><updated>2011-12-03T23:39:26.753-08:00</updated><title type='text'>Arboreal Dwarves</title><content type='html'>After posting my post about Jungle Elves, I got thinking what other diversity could I envision with the common races.  I have ALWAYS been a fan of the dwarven kingdoms.  Sturdy humanoids, with the courage of a bear, the strength of a lion, the loyalty of a wolf, the durability of an elephant, all packaged into the stout little body, much like a scottish terrier.  So I started there.  Dwarves, like elves, are VERY iconic.  They have their stigmata,&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-7823925362569474264?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/7823925362569474264/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=7823925362569474264' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/7823925362569474264'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/7823925362569474264'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2010/08/arboreal-dwarves.html' title='Arboreal Dwarves'/><author><name>Jayson</name><uri>http://www.blogger.com/profile/01727417965239289577</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://bp0.blogger.com/_YeoAXsdppAE/R5bhuHEA89I/AAAAAAAAADo/38M9dkWXNhc/S220/100_3085.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-3734656606814238697</id><published>2010-08-05T18:15:00.000-07:00</published><updated>2010-08-05T18:18:00.432-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Rifter'/><category scheme='http://www.blogger.com/atom/ns#' term='mutants'/><category scheme='http://www.blogger.com/atom/ns#' term='ATB'/><category scheme='http://www.blogger.com/atom/ns#' term='Palladium FRPG'/><title type='text'>Arizona</title><content type='html'>So here I am in the state of controversy and I love it. The state is getting a pretty bad rap from the media here and abroad. Its also very hot. I have only been away from the family for two days and I miss them already. I talk to the family while I work and its ok but its not being home. Arizona is hot (did I mention that?) and pretty the cacti is aplenty here. &lt;br /&gt;&lt;br /&gt;I am working on some ideas to put into the Rifter and cleaning up the material that I have finished. I have been talking to my cousin Jayson and others and have been working on some fantastic ideas that just need to be fleshed out.&lt;br /&gt;&lt;br /&gt;Among some of the ideas up in the air right now is some new mutants for After the Bomb and adventure ideas for Palladium FRPG. We have been tossing around ideas and I will post them soon as I write them.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-3734656606814238697?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/3734656606814238697/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=3734656606814238697' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/3734656606814238697'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/3734656606814238697'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2010/08/arizona.html' title='Arizona'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-3577632726129293639</id><published>2010-08-02T23:55:00.001-07:00</published><updated>2010-08-03T21:59:23.388-07:00</updated><title type='text'>Jungle Elves</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_YeoAXsdppAE/TFfOMEVj-xI/AAAAAAAAAJE/8QBKl0Cmi8U/s1600/QuillDragonArmor.jpg"&gt;&lt;img style="float: right; margin: 0pt 0pt 10px 10px; cursor: pointer; width: 270px; height: 320px;" src="http://1.bp.blogspot.com/_YeoAXsdppAE/TFfOMEVj-xI/AAAAAAAAAJE/8QBKl0Cmi8U/s320/QuillDragonArmor.jpg" alt="" id="BLOGGER_PHOTO_ID_5501092176574282514" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;In preparation for your campaign coming in November, I have been creating a mess of characters.  Getting the old creative juices flowing feels good, but has its costs.  Sometimes I feel TOTALLY unproductive.&lt;br /&gt;&lt;br /&gt;Anyway, I started to create a certain character that you may find interesting.  In his creation, other ideas of his past and culture became quite interesting.  Let me know what you think.&lt;br /&gt;&lt;br /&gt;I started with the idea of giving this character some awesome armor.  I began to think, what would be uniquely awesome about armor.  I have always been intrigued in nature, organisms that share a commensal or a mutualism relationship. That was it!  I wanted this character to have armor that was actually a living creature!  I began to draw some armor that resembled the quills of a porcupine, while thinking about how this character came across this armor and what exactly was it.  I named it Quill Dragon Armor.  Lets discuss this organism in detail.&lt;br /&gt;&lt;br /&gt;The Quill Dragon is not a dragon at all, nor does it even resemble a dragon.  The Quill Dragon is a mutualistic organism found in the Yin Sloth jungles.  It needs a host in order to survive.  Anciently Quill Dragons could be found residing on the skin and body of true dragons.  This mutual relationship was once thought to be one organism and a new species of dragon.  The secrets of the Quill Dragon were discovered by the Elven people of the Yin Sloth jungle, whose relationship with creatures like the Quill Dragon, set them apart from other Elven cultures.&lt;br /&gt;&lt;br /&gt;The Quill Dragon by itself has a very flat, flexible, yet durable body.  On the top side of the organism the Quill Dragon has developed long, thin spikes or quills.  These quills grow much like hair.  Tiny muscles in the follicle of the quill provide movement of the quill.  The outside of the quill, when examined closely, is composed of a series of chitin-like rings that overlap.  The inside of the quill contains many fibers that are attached to the internal surface of these rings at various lengths of the quill.  These fibers provide exquisite mobility and dexterity of each quill, much like a tentacle of an octopus.&lt;br /&gt;&lt;br /&gt;The underside of the Quill Dragon are micro-tentacles that are used to attach itself to its host.  These tentacle serve as the organisms means of feeding from the host.  Microrrhiza extend and connect to the blood vessels and the neuro bundles of the host drawing nourishment back to the organism. The Quill Dragon not only collects physical nutrients (i.e. glucose, oxygen, etc.) from its host, but also feeds off of the surge of P.P.E. and I.S.P. emitted by its host at moments of emotional response.  As such the Quill Dragon becomes connected to its host on an emotional level as well.&lt;br /&gt;&lt;br /&gt;The Jungle Elves of the Yin Sloth jungle utilize mutualistic organisms as an integral part of their culture.  The Quill Dragon is one of the most revered of these mutualistic organisms.  Jungle Elves, or Taure Huri as they call themselves, have strong beliefs about nature and the interconnect relationships between all living creatures. As a rite of passage, young Taure Huri go through what is called the Vehi'i Atu, "The Union" or the "Coming Together". This is a sacred ceremony where the young elf is matched up to his/her "Life Bringer", one of the various mutualistic organisms found through the Yin Sloth Jungle.&lt;br /&gt;&lt;br /&gt;Other Elven races/cultures look on the Taure Huri with disdain. Many eras back the Taure Huri were enslaved by the other Elven races and kept as servants. Since that time, the Taure Huri with the aid of abolitionists freed the Jungle Elves.  Yet, still in high circles of mainstream elven culture, the Taure Huri are not respected.  A derogatory term sometimes used by aristocrats and high class for the Taure Huri is "Muck Elf", referring to their place of origin and the sometimes appearance of their "Life Bringer" in their skin.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-3577632726129293639?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/3577632726129293639/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=3577632726129293639' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/3577632726129293639'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/3577632726129293639'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2010/08/jungle-elves.html' title='Jungle Elves'/><author><name>Jayson</name><uri>http://www.blogger.com/profile/01727417965239289577</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://bp0.blogger.com/_YeoAXsdppAE/R5bhuHEA89I/AAAAAAAAADo/38M9dkWXNhc/S220/100_3085.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_YeoAXsdppAE/TFfOMEVj-xI/AAAAAAAAAJE/8QBKl0Cmi8U/s72-c/QuillDragonArmor.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-369560730522995094</id><published>2010-07-11T10:08:00.000-07:00</published><updated>2010-07-11T10:17:29.047-07:00</updated><title type='text'>I have a little secret</title><content type='html'>I have a couple of secrets. Some I can tell and some... well not so much so. First secret I am changing the script for Cyberspace. I want to broaden it a bit similar to what was done in Rifter #2. I thought about it and said within myself, there is a war of the megaverse with demons and devils that is ever expanding, why not cyberspace? No I am not writing a book for the demon/devil war but my Cyberspace script is now getting too big for just the Nightbane. I want to include Heroes Unlimited and every modern civilization across the magaverse. Crazy huh? &lt;br /&gt;&lt;br /&gt;Ok, I have your attention, more secrets are coming down the turnpike at Palladium Books that I was privy to know and cannot tell because of the slowness of things and I am not exactly sure if its going to come to pass. To say the least, its going to be cool if it comes out. I will be especially excited if I get published in some of the work that comes out &lt;wink&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-369560730522995094?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/369560730522995094/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=369560730522995094' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/369560730522995094'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/369560730522995094'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2010/07/i-have-little-secret.html' title='I have a little secret'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-1806504731035861529</id><published>2010-06-28T21:38:00.000-07:00</published><updated>2010-06-28T21:40:53.290-07:00</updated><title type='text'>Cyberspace</title><content type='html'>I was thinking, Wayne when he wrote the article about Cyberspace in Rifter #2, he covered every world. I have decided to change some of the idea that I am working on from just being Nightbane to expanding it to reflect what he was working on (bless his soul). So, now I am writing like crazy and i need more time and energy. Man this is cool!!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-1806504731035861529?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/1806504731035861529/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=1806504731035861529' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/1806504731035861529'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/1806504731035861529'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2010/06/cyberspace.html' title='Cyberspace'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-3499488459836622236</id><published>2010-06-28T21:29:00.000-07:00</published><updated>2010-06-28T21:37:42.613-07:00</updated><title type='text'>Kevin and Me</title><content type='html'>I got to meet Kevin Siembieda and it was awesome!! I talked to him personally for about 10 to 15 minutes. I know that its not much time but man it was awesome! I got to meet some of the staff too and I got encouraged to write some new stuff and write I did. I spent the next few days writing tons of new stuff. I aim to submit my stuff by the end of the month of July. I am working on some great ideas. Its amazing how meeting someone would inspire me and get me revved. I have been writing for hours this weekend and I need to get back on this project some more; so I'll talk to you later. Peace!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-3499488459836622236?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/3499488459836622236/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=3499488459836622236' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/3499488459836622236'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/3499488459836622236'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2010/06/kevin-and-me.html' title='Kevin and Me'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-5866906310555661256</id><published>2010-03-21T21:16:00.000-07:00</published><updated>2010-03-21T21:22:58.503-07:00</updated><title type='text'>Pictures say 1000</title><content type='html'>I have been looking on the magical land of the internet to see pictures for inspiration. Man people are inspired and that is keeping me going. There are tons of ideas now spilling in my mind. Its just a matter of keeping up with it. Most of it now are short stories and NPC's. Now its a matter of time before I can find a place where the wow factor is. The structure of the world is vague without a real fixture. &lt;br /&gt;&lt;br /&gt;Still all in all, its awesome.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-5866906310555661256?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/5866906310555661256/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=5866906310555661256' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/5866906310555661256'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/5866906310555661256'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2010/03/pictures-say-1000.html' title='Pictures say 1000'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-8166261265431593103</id><published>2010-01-23T21:41:00.000-08:00</published><updated>2010-01-23T22:01:24.162-08:00</updated><title type='text'>Podcasting</title><content type='html'>I know that I have not been writing for a while but I have not really had the mood for the such. I love to write but I am a bit of a show off and with no audience I tend to veer off and attempt to discover myself in the mean time.&lt;br /&gt;Recently I acquired an iPod and have been listening to the podcasts of several Palladium Fans. One of these days I want to be part of one and actually talk to Matthew Daye the author of &lt;a href="http://www.talkshoe.com/talkshoe/web/talkCast.jsp?masterId=50867&amp;cmd=tc"&gt;Gateway of the Megaverse&lt;/a&gt;. I know that I have only been published twice but I would like to converse with someone that actually writes for Palladium. They have been talking about the 2010 gaming session gathering (times like this I wish that I could spend more time at home and have time for that kind of vacation). At any rate, I am writing again and hope that I blog more too. I have put some ideas on the back burner until the fire for them kicks in again and am working on some other projects. Wish me luck.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-8166261265431593103?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/8166261265431593103/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=8166261265431593103' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/8166261265431593103'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/8166261265431593103'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2010/01/podcasting.html' title='Podcasting'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-570508686862977487</id><published>2009-10-26T21:33:00.000-07:00</published><updated>2010-03-13T15:18:35.109-08:00</updated><title type='text'>Girls and Gaming</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_Mlt-9ngP02g/S5wdPW-cHMI/AAAAAAAAAGw/ffVtDWpwoH4/s1600-h/asplarpez900.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 218px; height: 320px;" src="http://4.bp.blogspot.com/_Mlt-9ngP02g/S5wdPW-cHMI/AAAAAAAAAGw/ffVtDWpwoH4/s320/asplarpez900.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5448261798914170050" /&gt;&lt;/a&gt;&lt;br /&gt;I was talking to my pal today and the subject of women and gaming came up. Now girls don't do much gaming but in Utah there is one group that is a all girl group that play. My pal got the chance to GM the group and the funny thing was that he said that they are as bad as guys. They are as much as hackers as guys (at least so he says). They are fighters and not investigators. &lt;br /&gt;Now when I was a GM that there were two gals in my group and they were the lead thinkers in my team. The guys were a bit impulsive (and played into my stories); it was fun but the girls who were the thinkers bailed out their bacon. Now it didn't happen all the time.&lt;br /&gt;I got to thinking what is the difference between the girls that game and the guys? &lt;br /&gt;I don't just want to mention sex as that is a bit bias and perhaps sexist too; so again lets examine it. My first and only thought on the matter is a woman gamer is more inclined to think before cutting into the action. This is not to say that they will not hack the villain to pieces, just they will take their time considering the consequences. That's it. Oh sure there is that time of the month but I would not count that in as gaming occurs so often during the month that its almost irrelevant. Some would like to say that they get more emotionally involved but again they are gamers so that is unpredictable. &lt;br /&gt;Ok I did think of one other thing, now that I think about it. When men play (at least for me) I want men to play men and women to play women, that way when I picture the heroine in rune bikini armor there is not a goatee burning my imagination and ruining that pleasant image. Heaven knows that I love a woman's physique and I just believe that men should not play that roll.&lt;br /&gt;At any rate, that's today's rant.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-570508686862977487?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/570508686862977487/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=570508686862977487' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/570508686862977487'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/570508686862977487'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2009/10/girls-and-gaming.html' title='Girls and Gaming'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_Mlt-9ngP02g/S5wdPW-cHMI/AAAAAAAAAGw/ffVtDWpwoH4/s72-c/asplarpez900.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-971057799083622822</id><published>2009-10-12T22:27:00.000-07:00</published><updated>2009-10-12T22:33:02.191-07:00</updated><title type='text'>This gamer lately</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://drunkenzombie.com/blog/wp-content/uploads/2008/09/dead-reign.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 250px; height: 324px;" src="http://drunkenzombie.com/blog/wp-content/uploads/2008/09/dead-reign.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;I thought that going to work here in the North West, I would be getting more dice action. Well, I was wrong. Its true that I have had two games in the last four months but I was hoping that it would be monthly. So much for thinking.&lt;br /&gt;&lt;br /&gt;On the plus side, I am planing a game for the New Years season. I hope that I have a lott of players for Dead Reign. I plan on writing all the characters and just getting in the game when they all get here. I really want a good game that s all.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-971057799083622822?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/971057799083622822/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=971057799083622822' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/971057799083622822'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/971057799083622822'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2009/10/this-gamer-lately.html' title='This gamer lately'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-8200892616265493608</id><published>2009-09-03T21:50:00.000-07:00</published><updated>2009-09-03T21:55:47.737-07:00</updated><title type='text'>Zombies</title><content type='html'>I just got my Rifts 41-43. It was awesome. I haven't read them all but it has sparked some work in the old noodle. I just need to work on getting some time. Any suggestions on getting some work done would be appreciated.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-8200892616265493608?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/8200892616265493608/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=8200892616265493608' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/8200892616265493608'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/8200892616265493608'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2009/09/zombies.html' title='Zombies'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-9092228385900119106</id><published>2009-08-02T01:00:00.000-07:00</published><updated>2009-08-02T01:10:26.925-07:00</updated><title type='text'>My Webpage</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_Mlt-9ngP02g/SnVJ4lBYyqI/AAAAAAAAAF8/RIhKqRdDH4M/s1600-h/107296.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 240px;" src="http://2.bp.blogspot.com/_Mlt-9ngP02g/SnVJ4lBYyqI/AAAAAAAAAF8/RIhKqRdDH4M/s320/107296.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5365275767441246882" /&gt;&lt;/a&gt;&lt;br /&gt;Well I have broken down and got a web &lt;a href="http://zenvis.freewebspace.com/"&gt;page&lt;/a&gt; for all my stuff.&lt;br /&gt;&lt;br /&gt;Check it out. Its small (because I made it at 12 in the morning. I apologize for being so late in getting in the digital age but I am working on it. I originally thought that putting my work in a blog would help but the format was all wrong and limited so I have finally created a web page. Enjoy.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-9092228385900119106?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/9092228385900119106/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=9092228385900119106' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/9092228385900119106'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/9092228385900119106'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2009/08/my-webpage.html' title='My Webpage'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_Mlt-9ngP02g/SnVJ4lBYyqI/AAAAAAAAAF8/RIhKqRdDH4M/s72-c/107296.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-1519347560365880578</id><published>2009-08-01T15:06:00.000-07:00</published><updated>2010-03-13T15:20:37.590-08:00</updated><title type='text'>No weekly game</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_Mlt-9ngP02g/SnTH4Z0qDBI/AAAAAAAAAF0/He6tC4u5vA0/s1600-h/d_ug67.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 206px; height: 320px;" src="http://2.bp.blogspot.com/_Mlt-9ngP02g/SnTH4Z0qDBI/AAAAAAAAAF0/He6tC4u5vA0/s320/d_ug67.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5365132827923450898" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Being without a weekly game has made  my gaming ability to go soft, but I have decided to take up my time and talent to do online gaming via chat. Gaming via chat is, I admit, slow but I want to game so bad. I have some great great game materials in mind. I can give you a hint of what is going on but that would be cheating you out of buying gaming material in book. On the other hand is opportunity to just write and write to my hearts content. Its not about the money its a bout the thrill of the game and the creativity that I create. Perhaps I should put it to a vote, eh. At any rate I am going to finish my work on Nightbane Cyberspace I just need someone to bounce ideas from.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-1519347560365880578?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/1519347560365880578/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=1519347560365880578' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/1519347560365880578'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/1519347560365880578'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2009/08/no-weekly-game.html' title='No weekly game'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_Mlt-9ngP02g/SnTH4Z0qDBI/AAAAAAAAAF0/He6tC4u5vA0/s72-c/d_ug67.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-6995525431141941698</id><published>2009-07-25T11:25:00.001-07:00</published><updated>2009-07-25T11:25:17.634-07:00</updated><title type='text'></title><content type='html'>&lt;a href="http://www.blogged.com/directory/entertainment/books/non-fiction"&gt;&lt;br /&gt;&lt;img src="http://www.blogged.com/icons/vn_henryb3_1474649.gif" border="0" alt="Non-Fiction Blog Directory" title="Non-Fiction Blog Directory" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-6995525431141941698?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/6995525431141941698/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=6995525431141941698' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/6995525431141941698'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/6995525431141941698'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2009/07/non-fiction-blog-directory.html' title=''/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-5885892147697028957</id><published>2009-05-21T19:05:00.001-07:00</published><updated>2009-05-21T19:05:18.695-07:00</updated><title type='text'>Joke gone wrong</title><content type='html'>&lt;div &gt; Man I have seen a bunch of jokes but this was something that I needed to see. &lt;/div&gt;&lt;table cellpadding="0" cellspacing="0" style="margin: 12px 0px; font-family: arial; color: #333333; background: #ffffff; border: solid 4px #e5e5e5; width: 100%; clear: left;"&gt;&lt;tr&gt;&lt;td valign="top"&gt;&lt;!-- BEGIN_CLIP_CONTENT ID:384879D7-4B9B-47B8-B3B5-F868B6125C96:0 CLIPMARKS.COM --&gt;&lt;div class="CM_CTB_Content_Wrap" style="margin: 0px; padding: 0px;background-color: #ffffff;"&gt;&lt;div style="border-bottom: solid 1px #dcdcdc; white-space: nowrap; margin-bottom: 8px; background-color: #eeeeee ;background-image: url(http://clipmarks.com/images/source-bg.gif); background-repeat: repeat-x; height: 24px; line-height: 24px; vertical-align: middle; padding-bottom: 4px; color: #666666; font-size: 10px;" &gt;&lt;a href="http://clipmarks.com/clip-to-blog/" title="clipmarks' clip-to-blog"&gt;&lt;img src="http://content.clipmarks.com/blog_icon/3641564f-70e5-4600-b890-bf5e81bedf87/384879D7-4B9B-47B8-B3B5-F868B6125C96/" alt="" width="19" height="19" border="0" style="vertical-align: middle; margin: 0px 4px; display: inline; border: none; float:none;" /&gt;&lt;/a&gt;clipped from &lt;a title="http://www.bloglines.com/myblogs_display?sub=80286186&amp;site=21065764" href="http://www.bloglines.com/myblogs_display?sub=80286186&amp;site=21065764" style="font-size: 11px;"&gt;www.bloglines.com&lt;/a&gt;&lt;/div&gt;&lt;blockquote style="text-align: left; padding: 0px 8px; margin: 4px 0px 8px 0px; background: transparent; border: none;" cite="http://www.bloglines.com/myblogs_display?sub=80286186&amp;site=21065764"&gt;&lt;div align="center"&gt;&lt;img src="http://content7.clipmarks.com/blog_cache/www.bloglines.com/img/BD426C01-87B2-4C48-B5E5-CD08E1F0262C" alt="Player vs Player [en] published 2009-05-20" /&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;/div&gt;&lt;div style="margin: 0px 6px 6px 4px;"&gt;&lt;table style="font-size: 11px;border-spacing: 0px;padding: 0px;" cellpadding="0" cellspacing="0" width="100%"&gt;&lt;tr&gt;&lt;td style="background:transparent;border-width:0px;padding:0px;"&gt;&amp;nbsp;&lt;/td&gt;&lt;td align="right" style="background:transparent;border-width:0px;padding:0px;width:107px" width="107"&gt;&lt;a href="http://clipmarks.com/share/384879D7-4B9B-47B8-B3B5-F868B6125C96/blog/" title="blog or email this clip"&gt;&lt;img src="http://content8.clipmarks.com/images/c2b-foot.png" border="0" alt="blog it" width="107" height="17" style="border-width:0px;padding:0px;margin:0px;" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-5885892147697028957?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/5885892147697028957/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=5885892147697028957' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/5885892147697028957'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/5885892147697028957'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2009/05/joke-gone-wrong.html' title='Joke gone wrong'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-7648039323187453269</id><published>2009-05-15T22:48:00.000-07:00</published><updated>2009-05-15T22:51:50.674-07:00</updated><title type='text'>More Cyberspawn</title><content type='html'>I havent writen in a while on this blog but I have been working on a bunch of little stories to illistrate what Cyberspace looks like. Heres a story for your enjoyment.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;&lt;strong&gt;Cashe Dump&lt;/strong&gt;&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;Visit 1&lt;br /&gt;&lt;br /&gt;It was called the Cashe Dump; the horrid place where hundreds of Free Coders were placed when they were discovered. Mr. White was the director. Only once did I meet with him and I will never forget how awful the place was.&lt;br /&gt;&lt;br /&gt;“Good evening, Commissioner. I take it that your trip went well?”&lt;br /&gt;&lt;br /&gt;Mr. White sat across from his desk with a large toothed grin. His mouth was unusual as it he articulated each word coming out. His pin striped suit didn't suit his name at all but his hair did; bleach blond. His wiry body pured himself a cup of coffee. &lt;br /&gt;&lt;br /&gt;“Would you care to join me?”&lt;br /&gt;&lt;br /&gt;I could only shake my head. Behind him like a trophy was a body in a stretched out form about six feet off the ground. Wrapped about it was wires of every color and size entering and exiting every orifice, suffering.  Only once did the body crucified to the wall twitch as if to fight the very thing that held it. The head was fixed to the left and the eye followed me as I spoke. I couldn't help but watch the tear run down their cheek as we spoke.&lt;br /&gt;&lt;br /&gt;“Very well then, to what do I owe the privilege of your visit?” Mr. White wasn't fazed at all by the amount of bodies that now upon closer examination decorated the furniture, walls and ceiling.&lt;br /&gt;&lt;br /&gt;“I want to speak about the Beast,” I suddenly blurted. The imagery was truly horrifying.  &lt;br /&gt;&lt;br /&gt;“What about it?” He only took a moment to look up from the saucer that he was sipping from. He was so calm it was disturbing. Those eyes were like small white saucers with a small dot in the middle.&lt;br /&gt;&lt;br /&gt;“Well this is the most informed place in all of Cyberspace. I want to know what have you picked from the minds caught here. When will it strike?”&lt;br /&gt;&lt;br /&gt;The question seemed to stun him for a moment. He paused to think then stared at the ceiling. “Frankly Commissioner, I don't know. You see thousands of minds are admitted here daily and all of that must be sorted and cataloged. I frankly have not had the time to find the Beast with all the work that has piled on my desk.”&lt;br /&gt;&lt;br /&gt;His desk was clear except a body locked inside behind the glass shape with a face locked in a scream and I am sure it would of screamed if its mouth was not occupied by the contents of his desk. &lt;br /&gt;&lt;br /&gt;“Metaphorically speaking of course”. He continued after I had unconscionably raised an eyebrow. &lt;br /&gt;&lt;br /&gt;“Well,” I continued, “you will keep me informed when word gets to your ears.”&lt;br /&gt;&lt;br /&gt;“Oh yes indeed I will” He crossed his legs and sipped again. “Indeed I will”, he repeated. He put down his drink got up, walked around the desk and extended his hand to shake mine. His smile was eerie but warm.&lt;br /&gt;&lt;br /&gt;That was six months ago. I still have not received any word from Mr. White as to his progress but I am heading towards the Dump as others call it now and will get more information.&lt;br /&gt;&lt;br /&gt;Visit 2&lt;br /&gt;&lt;br /&gt;Mr. White eagerly greeted me when I arrived at the Dump.&lt;br /&gt;&lt;br /&gt;“You'll be glad to know Commissioner that I have heard word of the Beast and when it will strike as well as some of its chief targets.”&lt;br /&gt;&lt;br /&gt;I couldn't smile but nodded politely. &lt;br /&gt;&lt;br /&gt;“But first,” he continued with his perfect white smile, “let me show you of our processing procedure.”&lt;br /&gt;&lt;br /&gt;I winced at the thought as I recalled the bodies everywhere, but politely smiled and gestured for him to lead the way.&lt;br /&gt;&lt;br /&gt;From the comfort of his “Game Cube” we watched as his drones took one of their victims and roughly place him (or was it her) against the live wall that was being built by the Dump's self building sequence. Thousands of small and large wires came alive when the body was placed against it and began sewing the body into the works pinning it down and assimilating the body in a matter of minutes.  The victim was only able to scream for a moment while the wires did their magic and found their place inside the mind and body of its new host. Shortly the screaming stopped. The eyes of the victim were constantly looking for salvation but from our view showed none. &lt;br /&gt;&lt;br /&gt;Mr. White jumped out his chair  after the experience. “I completely forgot my manors; tea or coffee?” &lt;br /&gt;&lt;br /&gt;I didn't speak. I could only watch in complete amazement as he pured himself some more coffee with out the least remorse for what had just happened. After puring himself a cup he spun on his heal. “I'm sorry, you didn't reply. Is everything alright?” &lt;br /&gt;&lt;br /&gt;All I could do is feel sick to my stomach.  “No. Uh... yes”, I said shaking my head slowly, “everything is fine. Is that the process of acquiring data?”&lt;br /&gt;&lt;br /&gt;Mr White ignored my expression. He was engulfed in his drink sipping it slowly and enjoying the process of acquiring data. He watched for a moment before remembered to answer the question.&lt;br /&gt;&lt;br /&gt;“Oh yes you asked a question and the answer is an astounding Yes”, he said mater-of-factually. “Its quite interesting what is gained by complete assimilation and watching it isn't half bad either. Surely you didn't think that we here at the Dump were going to interrogate and spend months weeding though lies and allegations. This is the 21st century Commissioner. The process must be quick if we are going to get ahead of all the riffraff that is swarming around. Yes I know that it looks crewel but I assure you that all the data is perfectly safe and can be recalled at a moments notice.”&lt;br /&gt;&lt;br /&gt;We had a nice talk about the Beast but for the life of me I couldn't recall it because of the sharp imagery permanently burned in my mind. Mr. White is one very dangerous individual. Other sites are not so dangerous.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-7648039323187453269?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/7648039323187453269/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=7648039323187453269' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/7648039323187453269'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/7648039323187453269'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2009/05/more-cyberspawn.html' title='More Cyberspawn'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-4782821538306645812</id><published>2009-03-03T20:51:00.000-08:00</published><updated>2009-03-03T21:01:32.608-08:00</updated><title type='text'>Are all the gamers dead?</title><content type='html'>Ok, this is just a random rant to see if anyone is listening. Gamers out there we need to create the next generation of gamers soon so that we can keep a game and legacy going. Now I have talked to gamers and I have seen a few gamers that have passed the game book to their sons and daughters but this needs to spread to their friends and their communities. &lt;br /&gt;&lt;br /&gt;Now my son has taken a liking to games but has no friends that have come over... yet. We hope to move soon to a place where that is a more common place. My son Mo wants to play and it's is fun; I just need to find a community that would be more warm to their neighbors and friends. (Man I miss gaming.)&lt;br /&gt;&lt;br /&gt;Back in the old days (a decade ago) I had pals that would gather together and eat and play games until late into the night. Now I have children and live in a place that is a bit cold to neubs like me and my family (mainly because we don't share the community's religion. I want to move back and soon so that me and my son can experience this together.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-4782821538306645812?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/4782821538306645812/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=4782821538306645812' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/4782821538306645812'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/4782821538306645812'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2009/03/are-all-gamers-dead.html' title='Are all the gamers dead?'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-7700025904277204607</id><published>2009-02-26T16:53:00.001-08:00</published><updated>2009-02-26T16:53:19.556-08:00</updated><title type='text'>Potato Action</title><content type='html'>&lt;div &gt;  &lt;/div&gt;&lt;table cellpadding="0" cellspacing="0" style="margin: 12px 0px; font-family: arial; color: #333333; background: #ffffff; border: solid 4px #e5e5e5; width: 100%; clear: left;"&gt;&lt;tr&gt;&lt;td valign="top"&gt;&lt;!-- BEGIN_CLIP_CONTENT ID:8F96B626-D0A6-48A6-8539-9666995D4EDD:0 CLIPMARKS.COM --&gt;&lt;div class="CM_CTB_Content_Wrap" style="margin: 0px; padding: 0px;background-color: #ffffff;"&gt;&lt;div style="border-bottom: solid 1px #dcdcdc; white-space: nowrap; margin-bottom: 8px; background-color: #eeeeee ;background-image: url(http://clipmarks.com/images/source-bg.gif); background-repeat: repeat-x; height: 24px; line-height: 24px; vertical-align: middle; padding-bottom: 4px; color: #666666; font-size: 10px;" &gt;&lt;a href="http://clipmarks.com/clip-to-blog/" title="clipmarks' clip-to-blog"&gt;&lt;img src="http://content.clipmarks.com/blog_icon/3620f5c1-03ff-4594-a81c-fa27df7c0e9a/8F96B626-D0A6-48A6-8539-9666995D4EDD/" alt="" width="19" height="19" border="0" style="vertical-align: middle; margin: 0px 4px; display: inline; border: none; float:none;" /&gt;&lt;/a&gt;clipped from &lt;a title="http://www.bloglines.com/myblogs_display?sub=76366210&amp;site=14869182" href="http://www.bloglines.com/myblogs_display?sub=76366210&amp;site=14869182" style="font-size: 11px;"&gt;www.bloglines.com&lt;/a&gt;&lt;/div&gt;&lt;blockquote style="text-align: left; padding: 0px 8px; margin: 4px 0px 8px 0px; background: transparent; border: none;" cite="http://www.bloglines.com/myblogs_display?sub=76366210&amp;site=14869182"&gt;&lt;div align="center"&gt;&lt;img src="http://content6.clipmarks.com/blog_cache/www.bloglines.com/img/D01FFEC4-7791-437E-94A7-90FF0941F05A" alt="Mr Potato head Bumblespud.jpg" /&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;/div&gt;&lt;div style="margin: 0px 6px 6px 4px;"&gt;&lt;table style="font-size: 11px;border-spacing: 0px;padding: 0px;" cellpadding="0" cellspacing="0" width="100%"&gt;&lt;tr&gt;&lt;td style="background:transparent;border-width:0px;padding:0px;"&gt;&amp;nbsp;&lt;/td&gt;&lt;td align="right" style="background:transparent;border-width:0px;padding:0px;width:107px" width="107"&gt;&lt;a href="http://clipmarks.com/share/8F96B626-D0A6-48A6-8539-9666995D4EDD/blog/" title="blog or email this clip"&gt;&lt;img src="http://content7.clipmarks.com/images/c2b-foot.png" border="0" alt="blog it" width="107" height="17" style="border-width:0px;padding:0px;margin:0px;" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-7700025904277204607?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/7700025904277204607/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=7700025904277204607' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/7700025904277204607'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/7700025904277204607'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2009/02/potato-action.html' title='Potato Action'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-3429338300275705166</id><published>2009-02-05T21:38:00.000-08:00</published><updated>2009-02-05T21:45:29.141-08:00</updated><title type='text'>Cyberspace 2</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_Mlt-9ngP02g/SYvNt0NyyLI/AAAAAAAAAD8/8V_rGejFSZQ/s1600-h/Cyborg.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 400px; height: 355px;" src="http://3.bp.blogspot.com/_Mlt-9ngP02g/SYvNt0NyyLI/AAAAAAAAAD8/8V_rGejFSZQ/s400/Cyborg.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5299555573525825714" /&gt;&lt;/a&gt;&lt;br /&gt;Man I am having trouble writing this. Every time I think that I have an edge on it, more wild ideas some rushing in my head. That and the characters that have to be created to enhance the experience. That and these pictures that add to the experience don't fit on all the work (pictures make the article). &lt;br /&gt;Lately I have been looking up movies and talking to family and friends attempting to find out about the things that they want to see in the whole article. Bit by bit it should come but for now I really need to do those characters.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-3429338300275705166?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/3429338300275705166/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=3429338300275705166' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/3429338300275705166'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/3429338300275705166'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2009/02/cyberspace-2.html' title='Cyberspace 2'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_Mlt-9ngP02g/SYvNt0NyyLI/AAAAAAAAAD8/8V_rGejFSZQ/s72-c/Cyborg.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-7828726712891959805</id><published>2009-02-05T12:22:00.001-08:00</published><updated>2009-02-05T12:22:26.960-08:00</updated><title type='text'>The national Debt</title><content type='html'>&lt;div &gt; Now here is a debt that no one can get out of. &lt;/div&gt;&lt;table cellpadding="0" cellspacing="0" style="margin: 12px 0px; font-family: arial; color: #333333; background: #ffffff; border: solid 4px #e5e5e5; width: 100%; clear: left;"&gt;&lt;tr&gt;&lt;td valign="top"&gt;&lt;!-- BEGIN_CLIP_CONTENT ID:4D6DD36C-29AA-4A87-8BC6-5BF4062F1A1C:0 CLIPMARKS.COM --&gt;&lt;div class="CM_CTB_Content_Wrap" style="margin: 0px; padding: 0px;background-color: #ffffff;"&gt;&lt;div style="border-bottom: solid 1px #dcdcdc; white-space: nowrap; margin-bottom: 8px; background-color: #eeeeee ;background-image: url(http://clipmarks.com/images/source-bg.gif); background-repeat: repeat-x; height: 24px; line-height: 24px; vertical-align: middle; padding-bottom: 4px; color: #666666; font-size: 10px;" &gt;&lt;a href="http://clipmarks.com/clip-to-blog/" title="clipmarks' clip-to-blog"&gt;&lt;img src="http://content.clipmarks.com/blog_icon/e66f3fc1-ad0a-46e4-a6ca-56e64b5847fd/4D6DD36C-29AA-4A87-8BC6-5BF4062F1A1C/" alt="" width="19" height="19" border="0" style="vertical-align: middle; margin: 0px 4px; display: inline; border: none; float:none;" /&gt;&lt;/a&gt;clipped from &lt;a title="http://www.bloglines.com/myblogs_display?sub=74787164&amp;site=2164182" href="http://www.bloglines.com/myblogs_display?sub=74787164&amp;site=2164182" style="font-size: 11px;"&gt;www.bloglines.com&lt;/a&gt;&lt;/div&gt;&lt;blockquote style="text-align: left; padding: 0px 8px; margin: 4px 0px 8px 0px; background: transparent; border: none;" cite="http://www.bloglines.com/myblogs_display?sub=74787164&amp;site=2164182"&gt;&lt;div align="center"&gt;&lt;img src="http://content8.clipmarks.com/blog_cache/www.bloglines.com/img/809AA5E8-FD7B-45DB-8444-D0D556D50C0F" alt="death-star-special-offer" /&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;/div&gt;&lt;div style="margin: 0px 6px 6px 4px;"&gt;&lt;table style="font-size: 11px;border-spacing: 0px;padding: 0px;" cellpadding="0" cellspacing="0" width="100%"&gt;&lt;tr&gt;&lt;td style="background:transparent;border-width:0px;padding:0px;"&gt;&amp;nbsp;&lt;/td&gt;&lt;td align="right" style="background:transparent;border-width:0px;padding:0px;width:107px" width="107"&gt;&lt;a href="http://clipmarks.com/share/4D6DD36C-29AA-4A87-8BC6-5BF4062F1A1C/blog/" title="blog or email this clip"&gt;&lt;img src="http://content9.clipmarks.com/images/c2b-foot.png" border="0" alt="blog it" width="107" height="17" style="border-width:0px;padding:0px;margin:0px;" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-7828726712891959805?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/7828726712891959805/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=7828726712891959805' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/7828726712891959805'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/7828726712891959805'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2009/02/national-debt.html' title='The national Debt'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-8470240946019471093</id><published>2009-02-03T18:49:00.001-08:00</published><updated>2009-02-03T18:49:35.646-08:00</updated><title type='text'>Star Wars</title><content type='html'>&lt;div &gt; George needed to be immortalized and he was or it at least looks like it. This was cool It was as awesome as the Dark ObeOne, speaking of witch i need to post that image too. I'll need to get that one. &lt;/div&gt;&lt;table cellpadding="0" cellspacing="0" style="margin: 12px 0px; font-family: arial; color: #333333; background: #ffffff; border: solid 4px #e5e5e5; width: 100%; clear: left;"&gt;&lt;tr&gt;&lt;td valign="top"&gt;&lt;!-- BEGIN_CLIP_CONTENT ID:22A98456-1DF9-4352-87DF-8E6A29ABDBB1:0 CLIPMARKS.COM --&gt;&lt;div class="CM_CTB_Content_Wrap" style="margin: 0px; padding: 0px;background-color: #ffffff;"&gt;&lt;div style="border-bottom: solid 1px #dcdcdc; white-space: nowrap; margin-bottom: 8px; background-color: #eeeeee ;background-image: url(http://clipmarks.com/images/source-bg.gif); background-repeat: repeat-x; height: 24px; line-height: 24px; vertical-align: middle; padding-bottom: 4px; color: #666666; font-size: 10px;" &gt;&lt;a href="http://clipmarks.com/clip-to-blog/" title="clipmarks' clip-to-blog"&gt;&lt;img src="http://content.clipmarks.com/blog_icon/e3b9169c-2b9d-4591-8c33-47abdc0bb6ad/22A98456-1DF9-4352-87DF-8E6A29ABDBB1/" alt="" width="19" height="19" border="0" style="vertical-align: middle; margin: 0px 4px; display: inline; border: none; float:none;" /&gt;&lt;/a&gt;clipped from &lt;a title="http://www.bloglines.com/myblogs_display?sub=74787164&amp;site=2164182" href="http://www.bloglines.com/myblogs_display?sub=74787164&amp;site=2164182" style="font-size: 11px;"&gt;www.bloglines.com&lt;/a&gt;&lt;/div&gt;&lt;blockquote style="text-align: left; padding: 0px 8px; margin: 4px 0px 8px 0px; background: transparent; border: none;" cite="http://www.bloglines.com/myblogs_display?sub=74787164&amp;site=2164182"&gt;&lt;div align="center"&gt;&lt;img src="http://content6.clipmarks.com/blog_cache/www.bloglines.com/img/BE813151-5EC3-4548-B50F-FA14E961656B" alt="georgelucas-1" /&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;/div&gt;&lt;div style="margin: 0px 6px 6px 4px;"&gt;&lt;table style="font-size: 11px;border-spacing: 0px;padding: 0px;" cellpadding="0" cellspacing="0" width="100%"&gt;&lt;tr&gt;&lt;td style="background:transparent;border-width:0px;padding:0px;"&gt;&amp;nbsp;&lt;/td&gt;&lt;td align="right" style="background:transparent;border-width:0px;padding:0px;width:107px" width="107"&gt;&lt;a href="http://clipmarks.com/share/22A98456-1DF9-4352-87DF-8E6A29ABDBB1/blog/" title="blog or email this clip"&gt;&lt;img src="http://content7.clipmarks.com/images/c2b-foot.png" border="0" alt="blog it" width="107" height="17" style="border-width:0px;padding:0px;margin:0px;" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-8470240946019471093?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/8470240946019471093/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=8470240946019471093' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/8470240946019471093'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/8470240946019471093'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2009/02/star-wars.html' title='Star Wars'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-5898629323324744483</id><published>2009-01-16T12:13:00.001-08:00</published><updated>2009-01-16T12:13:57.469-08:00</updated><title type='text'>Khaaaannnnn!!!!!</title><content type='html'>&lt;div &gt; Here is to the death to a great actor. &lt;/div&gt;&lt;table cellpadding="0" cellspacing="0" style="margin: 12px 0px; font-family: arial; color: #333333; background: #ffffff; border: solid 4px #e5e5e5; width: 100%; clear: left;"&gt;&lt;tr&gt;&lt;td valign="top"&gt;&lt;!-- BEGIN_CLIP_CONTENT ID:F993380D-368B-49F8-B500-2A511E8AC702:0 CLIPMARKS.COM --&gt;&lt;div class="CM_CTB_Content_Wrap" style="margin: 0px; padding: 0px;background-color: #ffffff;"&gt;&lt;div style="border-bottom: solid 1px #dcdcdc; white-space: nowrap; margin-bottom: 8px; background-color: #eeeeee ;background-image: url(http://clipmarks.com/images/source-bg.gif); background-repeat: repeat-x; height: 24px; line-height: 24px; vertical-align: middle; padding-bottom: 4px; color: #666666; font-size: 10px;" &gt;&lt;a href="http://clipmarks.com/clip-to-blog/" title="clipmarks' clip-to-blog"&gt;&lt;img src="http://content.clipmarks.com/blog_icon/978e5d8d-0a9e-46ac-84a9-c3e5dfe005d4/F993380D-368B-49F8-B500-2A511E8AC702/" alt="" width="19" height="19" border="0" style="vertical-align: middle; margin: 0px 4px; display: inline; border: none; float:none;" /&gt;&lt;/a&gt;clipped from &lt;a title="http://www.bloglines.com/myblogs_display?folder=74786824" href="http://www.bloglines.com/myblogs_display?folder=74786824" style="font-size: 11px;"&gt;www.bloglines.com&lt;/a&gt;&lt;/div&gt;&lt;blockquote style="text-align: left; padding: 0px 8px; margin: 4px 0px 8px 0px; background: transparent; border: none;" cite="http://www.bloglines.com/myblogs_display?folder=74786824"&gt;&lt;div align="center"&gt;&lt;img src="http://content7.clipmarks.com/blog_cache/www.bloglines.com/img/11CA70DC-72DA-422E-B942-DEBE9C298FF4" alt="" /&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;/div&gt;&lt;div style="margin: 0px 6px 6px 4px;"&gt;&lt;table style="font-size: 11px;border-spacing: 0px;padding: 0px;" cellpadding="0" cellspacing="0" width="100%"&gt;&lt;tr&gt;&lt;td style="background:transparent;border-width:0px;padding:0px;"&gt;&amp;nbsp;&lt;/td&gt;&lt;td align="right" style="background:transparent;border-width:0px;padding:0px;width:107px" width="107"&gt;&lt;a href="http://clipmarks.com/share/F993380D-368B-49F8-B500-2A511E8AC702/blog/" title="blog or email this clip"&gt;&lt;img src="http://content8.clipmarks.com/images/c2b-foot.png" border="0" alt="blog it" width="107" height="17" style="border-width:0px;padding:0px;margin:0px;" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-5898629323324744483?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/5898629323324744483/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=5898629323324744483' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/5898629323324744483'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/5898629323324744483'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2009/01/khaaaannnnn.html' title='Khaaaannnnn!!!!!'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-6723707038405083629</id><published>2008-11-04T13:53:00.000-08:00</published><updated>2008-11-04T14:01:32.177-08:00</updated><title type='text'>Rifter 0.1</title><content type='html'>I just submitted the text that is going to be in the Rifter (at least I hope). Unfortunately its not the Media Magic that I'd hope to submit. That is going back on the burner for a redo. i am in the writing spirit again though and am working on some old pieces that were originally put on the stove to steam while other fresh new ideas bubble up.&lt;br /&gt;Its interesting that when I get reading novels that the ideas begin to flow. I thought that that also applied to reading the scriptures (and it does) only but I was wrong. When I get to reading great writing then I get motivated. I have been working on my pieces and talking to some of my greatest critics to get feed back on the work that was already submitted and to get new ideas from them as to where to take this and its amazing what friends and family can do (you know who you are). At any rate I am going to be working on the fresh stuff and redoing some of the old for the next Rifter and assuming that there is going to be a Swimsuit issue for this coming year (2009)  I am working on some new villainesses for that issue as well.&lt;br /&gt;Life here in Virginia is good.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-6723707038405083629?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/6723707038405083629/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=6723707038405083629' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/6723707038405083629'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/6723707038405083629'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2008/11/rifter-01.html' title='Rifter 0.1'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-1775687946006786987</id><published>2008-09-04T08:16:00.000-07:00</published><updated>2008-09-04T08:29:58.852-07:00</updated><title type='text'>Rifter 0.1</title><content type='html'>I have been working on a project of media magic and it has been a struggle as it keeps getting cool ideas and expanding.  I hope to have the creature done by the deadline of October. Currently I have only half of it done as I have not done the Media Magi O.C.C. and some other ideas that are stewing in my mind. It just gets hard to keep up with being a parent and writer at the same time. Don't forget working for a great employer who is generous; man its good to be me.&lt;br /&gt;&lt;br /&gt;I am going to have to have some help getting this off the ground. Maybe some cousins or friends would help.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-1775687946006786987?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/1775687946006786987/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=1775687946006786987' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/1775687946006786987'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/1775687946006786987'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2008/09/rifter-01.html' title='Rifter 0.1'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-6321042632257870071</id><published>2008-07-30T06:12:00.000-07:00</published><updated>2008-07-30T06:12:49.203-07:00</updated><title type='text'>| ExtraLife - The Web Comic 3 days a week, Podcasts, and more!</title><content type='html'>&lt;a href="http://www.myextralife.com/"&gt;| ExtraLife - The Web Comic 3 days a week, Podcasts, and more!&lt;/a&gt;&lt;br /&gt;Talk about a culmination of two worlds. This is a funny strip!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-6321042632257870071?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://www.myextralife.com/' title='| ExtraLife - The Web Comic 3 days a week, Podcasts, and more!'/><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/6321042632257870071/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=6321042632257870071' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/6321042632257870071'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/6321042632257870071'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2008/07/extralife-web-comic-3-days-week.html' title='| ExtraLife - The Web Comic 3 days a week, Podcasts, and more!'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-8441955805303440716</id><published>2008-07-29T13:23:00.000-07:00</published><updated>2008-07-29T14:31:26.746-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='HU2'/><title type='text'>Themed Beings</title><content type='html'>In the past I have made themed villains but I was wondering if themed is what people wanted or random that was wacky and crazy. Personally I like themed super beings as they are the more famous characters. Batman, Spider-man, Joker, Captain America etc... all are memorable characters because they have a theme to them and character.&lt;br /&gt;That being said one other thing is the theme villain that has a disadvantage. The big ones are the ones that are physically disabled or otherwise perminately injured. Dare-Devil comes to mind that although is not a real theme character still strikes to mind a character that has a theme to them selves. &lt;br /&gt;I am currently working on two villains groups and in these groups I can't help but follow suite with a themed group of beings bent on using their themed fighting style to defeat the heroes. Now, it would always be nice to know if I am approaching it well or if I should do something more off the wall. The fear lies in the possibility of being an adventure not remembered because of the villain; then again its HU2.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-8441955805303440716?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/8441955805303440716/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=8441955805303440716' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/8441955805303440716'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/8441955805303440716'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2008/07/themed-beings.html' title='Themed Beings'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-5797077251842640787</id><published>2008-07-28T12:32:00.001-07:00</published><updated>2008-07-28T12:32:58.374-07:00</updated><title type='text'>Gateway to the Megaverse</title><content type='html'>&lt;script type="text/javascript" src="http://widgets.clearspring.com/o/46dff17ccb8aec6c/488e1ee8f2d0c9e6/46e01641fa43c690/bfc5ce69/widget.js"&gt;&lt;/script&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-5797077251842640787?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/5797077251842640787/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=5797077251842640787' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/5797077251842640787'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/5797077251842640787'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2008/07/gateway-to-megaverse.html' title='Gateway to the Megaverse'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-5170602383329451728</id><published>2008-07-28T07:45:00.000-07:00</published><updated>2008-07-28T08:22:25.645-07:00</updated><title type='text'>A Star Lost</title><content type='html'>Erick Wujcik was a master at his craft. While writing some new material that I planned to see in Rifter #47, I heard of his death. A tragedy for sure. I hope that there is a place for that master of the dice and nice.  I regret that I didn't get to meet him even once. I hope that I don't make the same mistake with Kevin. One of these days I plan to get to Michigan just don't know when. I hope that I get the chance to go to one of those open houses. At any rate, God bless the gamer that is missing from the worlds table. We will miss you.&lt;span style="font-style: italic;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-5170602383329451728?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/5170602383329451728/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=5170602383329451728' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/5170602383329451728'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/5170602383329451728'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2008/07/star-lost.html' title='A Star Lost'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-3821423872455013568</id><published>2008-04-24T18:54:00.000-07:00</published><updated>2008-04-24T19:12:34.621-07:00</updated><title type='text'>New Ideas of Nightbane</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_Mlt-9ngP02g/SBE9vd-W0zI/AAAAAAAAAB0/_yT9rTBqMtY/s1600-h/PAL0731_180.jpeg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://3.bp.blogspot.com/_Mlt-9ngP02g/SBE9vd-W0zI/AAAAAAAAAB0/_yT9rTBqMtY/s400/PAL0731_180.jpeg" alt="" id="BLOGGER_PHOTO_ID_5192999731044209458" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Originally I thought of creating a new idea for Nightbane with ideas about the Sea or Pirates but that idea has already been done with Pirates of the Caribbean. So things have changed with ideas about Nightbane in ancient times with a tribal war or clan war of something like that. Its just an idea but I think that something that tied the true Illuminati or Knights of the True Templar or something cool like that.&lt;br /&gt;I would like to incorperate Vampires and Were beasts in the whole thing but again it would be a secret behind the true powers that ruled Europe. At any rate I will have to think more about it. As for Cyberbane I have some new editors who are going to take a look at it before it hits Palladium's front door. To say the least though, its turning really into something cool.&lt;br /&gt;By the way the image to the left is the inspiration for what I have been doing for Cyberspace.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-3821423872455013568?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/3821423872455013568/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=3821423872455013568' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/3821423872455013568'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/3821423872455013568'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2008/04/new-ideas-of-nightbane.html' title='New Ideas of Nightbane'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_Mlt-9ngP02g/SBE9vd-W0zI/AAAAAAAAAB0/_yT9rTBqMtY/s72-c/PAL0731_180.jpeg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-1664248476076862778</id><published>2008-01-22T11:10:00.000-08:00</published><updated>2008-01-22T11:14:21.855-08:00</updated><title type='text'>Hemo-Techno</title><content type='html'>I ran across some old stuff that I had developed in my Utah days (over a year ago). It was interesting to come across some great idea. By the way its Hemo with an 'E' not 'O' It means Blood Machine (or at least is the roots for that).  It turned out to be an idea that I was kicking around that involved the Blood Shaman and Techno-Wizard. It was a bit dark and twisted version of Blood magic and the power of perservation of P.P.E. in a jar. I haven't figured it all out yet but I will get it posted soon.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-1664248476076862778?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/1664248476076862778/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=1664248476076862778' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/1664248476076862778'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/1664248476076862778'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2008/01/hemo-techno.html' title='Hemo-Techno'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-6632686870035034802</id><published>2008-01-04T08:20:00.000-08:00</published><updated>2008-01-04T08:27:28.138-08:00</updated><title type='text'>Information of the Factions</title><content type='html'>&lt;span style="font-size:130%;"&gt;Notable new characters and factions in Cyberspace&lt;br /&gt;The Factions&lt;/span&gt;&lt;br /&gt;Its note easily noted about the difference between the various factions that reside in the just the realm of Cyberspace but to say the least, they are real and as active as the other factions on the Physical Layer. Along with their diversely different core beliefs and quirks are their wildly unique leaders and lieutenants.&lt;br /&gt;Physical Layer Factions&lt;br /&gt;The Shadow Board: Although this group is detailed in another book (Through the Glass Darkly), it should be noted that this group is widely and sporadically involved in the actions of Cyberspace. Not all members know about the realm of Cyberspace so action among members of this fractured Faction is sparse and infrequent. It has only been recently noted that there could be a Cyberspace outside of the Web and that such rumors could lead to a new war on an entirely new battlefield.&lt;br /&gt;The Grid: These humans are conspiracy theorists and are constantly on the hunt for anything suspicious. They do not believe in vampires or supernatural creatures (but aliens) and have created a bunch of theories about Dark Day and usually mix it up with stuff from various RPG’s and movies so it gets mixed up.&lt;br /&gt;Originally they were so tied up in aliens invading and Area 51 they had no clue as to the power of the Nightlords or their secret war with the Nightbane. Since Dark Day, however, they have had a load to talk about; there has been so many monsters and weird phenomenon that it is widely ignored by all of the serious factions including the Nightlords. However there are some things that they have discovered that perhaps should be noted but they have not confirmed.&lt;br /&gt;The show Nightlands and Dark Harbor (a New York cop vs. evil creatures secret invasion conspiracy theory) produced by Dark World Productions (Lilith) could be true but to get to this dark world is impossible as they have no one mystical in their ranks but the dreams of some are vivid.&lt;br /&gt;Some one is attempting to poison the human populous. As to how they are is undetermined. Some suspect that it’s though cosmetics and sanitation products.&lt;br /&gt;There is a new discovered element that when sharpened is sharper than anything that has been produced on earth.&lt;br /&gt;Some programs in various computers especially the more complex have turned on their programming masters and may be attempting to either delete themselves or escape into a physical body.&lt;br /&gt;The Beast is real, looking for every man woman and child and the apocalypse is happening with nothing to stop it.&lt;br /&gt;The Nightlords: For the most part the Nightlords have ignored Cyberspace. There is however those that know full well that the cursed Nightbane can use their talent of Lightning Rider and leave the Physical Layer. To combat this, the Nightlords have funneled all of the online communication though thirteen servers that reside in thirteen points of the world. Along with the servers they have installed RES. The program flushes out Nightbane as they cannot conform to the various limits that are place on other creatures of the realm of Cyberspace. The only problem with the RES it’s at only the Physical Layer and cannot penetrate the deeper layers of the realm of Cyberspace. The Nightlords don’t see this as a problem as most Nightbane don’t enter the deeper layers but for only a split second unaware that they have even entered and exited a realm of existence. Their sudden jump puts them back in the RES and in the Physical Layer and once again exposed to the RES and its ‘magic’ to expose those that are not part of the program.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;The other Layer Factions&lt;/span&gt;&lt;br /&gt;The Net Daemons: The Resistance is to the Physical Layer (‘real’ world) as the Net Daemons are to the virtual one. Hundreds of Nightbane fight the Nightlords and all of their digital information attempting to confer clean data to the other factions like a invisible ghost while keeping poor data and misleading data in the hands of the Nightlords and any other clown that attempts to tap into this secret resource. This however is the lesser of two fronts that they are fighting.&lt;br /&gt;The second one is fighting the creatures that the Nightlords have created (viruses) that have invaded their home (Cyberspace). Their first attempt is to fight the virus in the Physical Layer by breaking into the computer of vastly secured servers. For the first decade this was successful but the Nightlords got wise to the style of attack and have put stronger and stronger defenses in the RES making it almost impossible to get back into the Physical world without death or near death experience. This has limited the attacks to the RES directly and has directed them to fight the battles in Cyberspace. To kill this faction would require shutting down almost every electrical device and more importantly the thirteen servers that expand the globe.&lt;br /&gt;Recruitment is almost always by accident as they are a new Nightbane that have not been cataloged by the RES and they slip in the world of Cyberspace. Encounters turn into a young Nightbane on the run in the cyber realm bumping into the RES and the various viruses attempting to catalog this ‘new program’. Roughly 40% get rescued from being destroyed. After they are put into a safe house that is usually disguised as a safe/common website and they are there taught about the world that they have entered and the possibility of not ever being able to get back.&lt;br /&gt;The Net Daemons are captained by a Ancient Nightbane that is incapable of getting into the realm of Cyberspace (ironic) but a master of programming codes and the RES. Prior to the coming of Dark Day Jared West was a Nightbane that had got comfy in his possession as a entrepreneur and multi-billionaire (the seventies had been kind to him). As such he invested his time and talent developing what would later be the magical land of internet. Initially it was a military project and was very linear with no real potential. That’s when the genius met Millard Yates a master at programming and hardware building.&lt;br /&gt;The two began building a series of prototypes for communicating electronically. In a matter of months the two had developed a program that could be used by any computer and convey a series of messages instantly though hard lines. Millard was not suspicious in the least that he was working with a supernatural creature like Jared. In the next two dozen years the two created a company that was a superpower among the people of the word.&lt;br /&gt;Dark Day twisted this dream of Jared as when the Nightlords took over; they attempted to take over Jared and Millard’s company Peach Computers. The morning Millard didn’t report to work but a Doppler did. Jared did what any other Nightbane did and killed the Millard creature and released a press note that Millard died on Dark Day of a heart attach. He knew that he was now in danger. Though out his travels he had known other Nightbane and quickly contacted them and organized them into the Board; a group that would be the buffer that would be greeted before Jared. He also ordered that the Board stay in the building and find a way to enter and exit the building without detection. That is when the realm of Cyberspace was discovered.&lt;br /&gt;Cyberspawn&lt;br /&gt;Recruitment is similar to the scene from a sci-fi movie where there is an invisible force (the Beast) communicating with Nightbane prior to their Becoming that have been detected and invited to the realm of Cyberspace.&lt;br /&gt;For most of these Nightbane it’s a dream come true to escape their freakish real world that has been turned up side down. Through a series of rigorous training simulations in the real world that help them recognize members of other factions and the Nightlord’s minions, the Net Daemon and any other being that frequents the place the Beast calls home. The final test comes when they are taught how to tap into their Morphus and transform creating a mark. Those that never succeed are left in the ‘real’ world with a email to the Nightlords as to where they live. If that doesn’t bring about their Becoming, they are usually dead by the following morning. The Nightlords do not know who this mysterious benefactor is and it has caused them to grow suspicious as their RES cannot trace the email or any details as to how their mysterious informant received information of Nightbane. Those that are lucky get to the more generous and forgiving Net Daemons. The only thing that draws suspicion is the strange barcode that is now permanently part of their Morphus.&lt;br /&gt;The Cyberspawn are run by a mysterious benefactor that hunts down those that have not experienced their becoming but the face that is associated with the Cyberspawn and its minions is being called Barcode. Barcode is a Nightbane that has made an effort to call all his Nightbane minions/loyalists the Cyberspawn. He works directly for the Beast who he has never seen but has benefited extremely from. In the Physical Layer he is Ryan Young a young businessman who works directly with Dr. Zeiss (see Nightlands page 37) in her development of RES. His supernatural nature is carefully guarded and although the doctor is somewhat suspicious (she is suspicious of everyone just like her lord Lilith) she trust him just enough to work with the RES because he is such a vicious businessman and violent with his underlings (an effect working with the Beast). Young Mr. Young is constantly tuning his talent of Lighting Rider attempting to slip past the RES. So far because his closeness has paid off and no one in the faction of Cyberspawn have been ever been detected as he has made his Lightning Rider now an Elite Talent.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-6632686870035034802?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/6632686870035034802/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=6632686870035034802' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/6632686870035034802'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/6632686870035034802'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2008/01/information-of-factions.html' title='Information of the Factions'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-8084129972856372724</id><published>2007-12-13T02:08:00.000-08:00</published><updated>2008-07-30T14:42:33.348-07:00</updated><title type='text'>Adamantoplasma</title><content type='html'>Adamantoplasma is the fifth phase of matter.  As pure energy condenses, it begins to follow the principles theorized by Einstein (E=MC2), energy is converted into matter. The matter is unstable due to the escaping non-materialized energy.  To prevent the loss of matter, adamantoplasma requires a containing energy field (such as a magnetic field, a telekinetic field, or a ionic field). In short, adamantoplasma consists of small particles of matter surrounded by a matrix of pure energy.  Each of these two substances are in constant resonance and flux.  The energy matrix is much like a glue holding the matter together and providing a versatile shapeable form. Due to the constant flux between solid condensed energy to pure energy , adamantoplasma has properties of both of solid matter and pure energy. As the matter phases to energy one can observe a faint glow emanating from the matter.  This glow is the escaping energy manifesting as visible and invisible photon emissions.  All of these qualities give adamantoplasmic objects their unique properties. Adamantoplasmic properties can be control by the use of a proper containment field.   Thus, the matter can be forced to display a solid form or the pure energy form as desired.&lt;br /&gt;&lt;br /&gt;Research has found that telekinetic fields are the best containment fields for creating and harnessing adamantoplasma due to their versatility.  Telekinesis allows the matter to be molded and bent into any any shape.  Furthermore, this psionically based field can trigger the matter to react like pure energy; shifting from tangible to intangible with a mere thought.&lt;br /&gt;&lt;br /&gt;Certain beings naturally are able to condense energy into adamantoplasma, while experimentation has shown that humans can also be endowed with this ability through brain stimulants and organic transplants.  The manifestations of the ability to create and manipulate adamantoplasma are extensive.  When given a stable energy source the creations are relatively endless.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;NEW POWER:  Matter Expulsion: Adamantoplasma (Major)&lt;br /&gt;(see &lt;span style="font-style: italic;"&gt;Comments&lt;/span&gt; that will follow for details in this power)&lt;br /&gt;&lt;br /&gt;Mater Expulsion: Adamantoplasma&lt;br /&gt;Range: 300 feet&lt;br /&gt;Damage: 4D6 +2D6 per level of experience&lt;br /&gt;Those immune to energy and kenetic attacks will feel no effect but if they are immune to one or the other will experience half damage; otherwise there is full damage to the character.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-8084129972856372724?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/8084129972856372724/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=8084129972856372724' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/8084129972856372724'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/8084129972856372724'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2007/12/adamantoplasma.html' title='Adamantoplasma'/><author><name>Jayson</name><uri>http://www.blogger.com/profile/01727417965239289577</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://bp0.blogger.com/_YeoAXsdppAE/R5bhuHEA89I/AAAAAAAAADo/38M9dkWXNhc/S220/100_3085.JPG'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-1438705297342989914</id><published>2007-11-13T20:43:00.000-08:00</published><updated>2007-11-13T21:00:21.058-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Nightbane'/><title type='text'>Spawn Runner</title><content type='html'>I cant get out of Cyberspace. There is no safe place to escape. I have attempted to use conventional  means but the Nightlords have put up digital security to prevent me to leave by legal channels. I can't find an exit inside this part of the country.&lt;br /&gt;The new anti virus in the digital realm appears as any version of the Nightlords minions. The Physical Layer is just as bad as the realm of Cyberspace. Like a labyrinth of wild twist and turns I have been running.&lt;br /&gt;It was only three days ago that I lost my guide. I can at least say that I know of the presence of the Nightlords and the Beast in Cyberspace and the Internet. Both are ruthless and heartless antagonists against each other. Thousands of programs are created and die daily but are never noticed thanks to rapid duplication of programs.&lt;br /&gt;&lt;br /&gt;I am terrified for my life. I may not survive.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-1438705297342989914?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/1438705297342989914/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=1438705297342989914' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/1438705297342989914'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/1438705297342989914'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2007/11/spawn-runner.html' title='Spawn Runner'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-3532777957034479039</id><published>2007-11-13T20:11:00.000-08:00</published><updated>2007-11-13T20:40:30.563-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Heroes Unlimited 2'/><title type='text'>More Paint</title><content type='html'>I didn't know that one of you would be so animate about the lack of a Alter Physical Structure: Paint. Just to let you know I did create it but never connected a character to it; until now...&lt;br /&gt;&lt;br /&gt;&lt;b style=""&gt;&lt;span style="font-size: 16pt;"&gt;Graffiti&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;No one knows who or what Graffiti is or was only that they talk always in the third person and that they are constantly laughing. Some speculate that the creature that was once Betty Irons is Graffiti as she was in a scaffolding accident that ended her billboard painting career. When she hit the ground there was a huge pile of colors as she was working with about 16 colors. No one could separate the blood from the paint and when she was carted away that was all anyone remembered. Months passed by and the incident was forgotten.&lt;br /&gt;When Graffiti came into the picture she was a swirl of colors and the only thing true to a human being was that it was female in shape and had white pupils for eyes. Its first attack was against the very building that watched Betty fall. It would be 40 minutes before heroes would leave the building empty handed with two dead and forty injured.&lt;span style=""&gt;  &lt;/span&gt;Since then Graffiti has been involved in hit and run assaults all throughout Century Station. There ins no real rhyme or reason as to why she does it only that she insure that its both painful and long; plus being a creature of paint and the toxic fumes from the paint doesn’t make it any easier.&lt;br /&gt;&lt;br /&gt;&lt;b style=""&gt;Real Name&lt;/b&gt;: Unknown; its suspected that it is Betty Irons&lt;br /&gt;&lt;b style=""&gt;Aliases&lt;/b&gt;: Calico Phantom&lt;br /&gt;&lt;b style=""&gt;Legal Status&lt;/b&gt;: Wanted for murder and assault to both civilians and police&lt;br /&gt;&lt;b style=""&gt;Alignment&lt;/b&gt;: Aberrant; it keeps children out of its rage&lt;br /&gt;&lt;b style=""&gt;Attributes&lt;/b&gt;: I.Q.: 15, M.E.: 24, M.A.: 6, P.S.: 13, P.P.: 21, P.E.: 10, P.B.: 18, Spd.: 19&lt;br /&gt;&lt;b style=""&gt;Hit Points&lt;/b&gt;: &lt;b style=""&gt;S.D.C.&lt;/b&gt;: 40&lt;br /&gt;&lt;b style=""&gt;Weight&lt;/b&gt;: 130 (59 kg)&lt;br /&gt;&lt;b style=""&gt;Height&lt;/b&gt;: 5’2” (137 cm)&lt;br /&gt;&lt;b style=""&gt;Age&lt;/b&gt;: Unknown&lt;br /&gt;&lt;b style=""&gt;Horror Factor&lt;/b&gt;:&lt;span style=""&gt;  &lt;/span&gt;16&lt;br /&gt;&lt;b style=""&gt;Insanity&lt;/b&gt;: Claustrophobia; she is terrified of closed spaces.&lt;br /&gt;&lt;b style=""&gt;Disposition&lt;/b&gt;: Manically laughs when they are sure that they cannot be seen; always with a crazy smile. Weather or not they have normal life is unknown.&lt;br /&gt;&lt;b style=""&gt;Experience Leve&lt;/b&gt;l: 12&lt;br /&gt;&lt;b style=""&gt;Combat Skills&lt;/b&gt;: Hand to Hand: Martial Arts&lt;br /&gt;&lt;b style=""&gt;Attacks per Melee&lt;/b&gt;: 6&lt;br /&gt;&lt;b style=""&gt;Combat Bonuses&lt;/b&gt;: +3 to roll, +3 to initiative, +3 to pull a punch, +2 to disarm, Body throw/Flip, +4 Damage, +5 to dodge, +5 to parry, +2 to strike&lt;br /&gt;&lt;b style=""&gt;Other Bonuses&lt;/b&gt;: Jump attacks (all), Kick attacks (all), Critical Strike 18, 19 &amp;amp; 20, Paired Weapons, +9 vs. Horror Factor&lt;br /&gt;&lt;b style=""&gt;Super Power Category&lt;/b&gt;: Mutant&lt;br /&gt;&lt;b style=""&gt;Super Abilities&lt;br /&gt;&lt;/b&gt;&lt;span style=""&gt;&lt;/span&gt;Major(s): Alter Physical Structure: Paint and Teleport (twice per round; counts as an attack)&lt;br /&gt;&lt;span style=""&gt;&lt;/span&gt;Minor(s): &lt;span class="postbody"&gt;Venomous Attack (see PU1 for a description of her &lt;i style=""&gt;toxic&lt;/i&gt; skin)&lt;/span&gt; and Horror Factor&lt;br /&gt;&lt;b style=""&gt;Side Effects: &lt;/b&gt;When Graffiti teleports away, there is a light explosion of paint to everything in a 5 foot radius (like some one threw a can of paint 360 degrees). Graffiti knows this and usually waits until people are within range of her power and then teleports. She sticks around close enough to see what they look like when they exit the scene. &lt;i style=""&gt;Note&lt;/i&gt;: This is a poisonous attack and a save vs. Poison is needed.&lt;br /&gt;&lt;b style=""&gt;Skills of Note&lt;/b&gt;: Art (98%), Detect Ambush (+15%), Intelligence (+15%), Track (+15%), Automotive Mechanics, Pilot: Motorcycle, Prowl, Streetwise, Math: Basic, Math: Advance, Language: French&lt;br /&gt;&lt;b style=""&gt;Appearance&lt;/b&gt;: It appears as a hairless humanoid with a females shape. There is a constant swirl of color of all kinds that is in constant motion.&lt;br /&gt;&lt;b style=""&gt;Occupation&lt;/b&gt;: Professional Assassin&lt;br /&gt;&lt;b style=""&gt;Weapons&lt;/b&gt;: None; it likes to use its powers&lt;br /&gt;&lt;b style=""&gt;Vehicles&lt;/b&gt;: None; it uses its powers to move long distances&lt;br /&gt;&lt;b style=""&gt;Money&lt;/b&gt;: It has no need for money&lt;br /&gt;&lt;br /&gt;&lt;b style=""&gt;&lt;span style="font-size: 11pt;"&gt;Alter Physical Structure Paint – Major&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size: 11pt;"&gt;The character is able to transform themselves into a live body of paint. When attacked, the character is immune to all kinetic attacks as they pass though the character. The character swarms with colors of every kind and can attempt to chameleon (30%). The chameleon character will look more like a painting of camouflage instead of a true chameleon. The character struggles to prowl due to the trail that they leave behind and paint fumes that, although not toxic, still faint (-10 to prowl) and unless there is an alternate source of the fumes, the penalty applies within 15 feet.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;b style=""&gt;&lt;span style="font-size: 11pt;"&gt;The character can use there powers in a number of ways.&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;!--[if !supportLists]--&gt;&lt;span style="font-size: 10pt; font-family: Symbol;"&gt;&lt;span style=""&gt;&lt;span style="font-family: &amp;quot;Times New Roman&amp;quot;; font-style: normal; font-variant: normal; font-weight: normal; font-size: 7pt; line-height: normal; font-size-adjust: none; font-stretch: normal;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;!--[endif]--&gt;&lt;b style=""&gt;&lt;span style="font-size: 11pt;"&gt;Bucket of Paint&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size: 11pt;"&gt; – The character makes a large ball of paint that is used for deliberate attack at the eyes and/or face. The character then must save vs. non-lethal attack (16) or suffer the consequence of the burning of paint in their eyes and blindness (-10 to strike, parry, and dodge!). The blast radius of the attack is one yard for every three levels of experience (1, 4, 7, 10, and 13). The victim or target will be covered in a solid color of the characters choosing (generally the color that they have transformed themselves to).&lt;br /&gt;&lt;/span&gt;&lt;!--[if !supportLists]--&gt;&lt;span style="font-size: 10pt; font-family: Symbol;"&gt;&lt;span style=""&gt;&lt;span style="font-family: &amp;quot;Times New Roman&amp;quot;; font-style: normal; font-variant: normal; font-weight: normal; font-size: 7pt; line-height: normal; font-size-adjust: none; font-stretch: normal;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;b style=""&gt;&lt;span style="font-size: 11pt;"&gt;Slippery Surface&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size: 11pt;"&gt; – The character sprays paint on a smooth surface so as to make it slippery with paint. Victims are -4 to strike, parry and dodge. The victim also suffers a penalty to their prowl (-30%) and must exercise caution to hide themselves.&lt;br /&gt;&lt;/span&gt;&lt;!--[if !supportLists]--&gt;&lt;span style="font-size: 10pt; font-family: Symbol;"&gt;&lt;span style=""&gt;&lt;span style="font-family: &amp;quot;Times New Roman&amp;quot;; font-style: normal; font-variant: normal; font-weight: normal; font-size: 7pt; line-height: normal; font-size-adjust: none; font-stretch: normal;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;b style=""&gt;&lt;span style="font-size: 11pt;"&gt;Paint&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size: 11pt;"&gt; – The character is a master painter at a professional level and can mimic most paintings with ease (80% +1%)&lt;br /&gt;&lt;/span&gt;&lt;!--[if !supportLists]--&gt;&lt;span style="font-size: 10pt; font-family: Symbol;"&gt;&lt;span style=""&gt;&lt;span style="font-family: &amp;quot;Times New Roman&amp;quot;; font-style: normal; font-variant: normal; font-weight: normal; font-size: 7pt; line-height: normal; font-size-adjust: none; font-stretch: normal;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;b style=""&gt;&lt;span style="font-size: 11pt;"&gt;Paint Chips&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size: 11pt;"&gt; – The character can create chips of paint that are hard as a diamond and razor sharp. Because this is a natural ability, the chips fly with amazing accuracy. The character can create as many as one chip every other level (one at first level, two at third level, etc.) The chips can be thrown collectively or individually. The character produces as many as two chips per level of experience. Chips can be stored for future fighting but last for only 1D4 days before becoming soft or “chipping”. Victims hit with the chips will not have to save vs. poison as it is not a liquid form, however if wounds are not cleaned from attacks within six hours the victim must then save vs. toxin.&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size: 11pt; font-family: &amp;quot;Courier New&amp;quot;;"&gt;&lt;span style=""&gt;o&lt;span style="font-family: &amp;quot;Times New Roman&amp;quot;; font-style: normal; font-variant: normal; font-weight: normal; font-size: 7pt; line-height: normal; font-size-adjust: none; font-stretch: normal;"&gt;        &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;!--[endif]--&gt;&lt;span style="font-size: 11pt;"&gt;+3 to strike&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size: 11pt; font-family: &amp;quot;Courier New&amp;quot;;"&gt;&lt;span style=""&gt;o&lt;span style="font-family: &amp;quot;Times New Roman&amp;quot;; font-style: normal; font-variant: normal; font-weight: normal; font-size: 7pt; line-height: normal; font-size-adjust: none; font-stretch: normal;"&gt;        &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;!--[endif]--&gt;&lt;span style="font-size: 11pt;"&gt;2D4 damage per chip&lt;/span&gt;&lt;span style="font-size: 10pt; font-family: Symbol;"&gt;&lt;span style=""&gt;&lt;br /&gt;&lt;span style="font-family: &amp;quot;Times New Roman&amp;quot;; font-style: normal; font-variant: normal; font-weight: normal; font-size: 7pt; line-height: normal; font-size-adjust: none; font-stretch: normal;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;b style=""&gt;&lt;span style="font-size: 11pt;"&gt;Disguise – &lt;/span&gt;&lt;/b&gt;&lt;span style="font-size: 11pt;"&gt;The character can use their powers of painting to disguise and chameleon themselves and others.&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;;"&gt;&lt;span style=""&gt;o&lt;span style="font-family: &amp;quot;Times New Roman&amp;quot;; font-style: normal; font-variant: normal; font-weight: normal; font-size: 7pt; line-height: normal; font-size-adjust: none; font-stretch: normal;"&gt;       &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;!--[endif]--&gt;&lt;span style="font-size: 11pt;"&gt;Disguise: 50%, +6% per level of experience.&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family: &amp;quot;Courier New&amp;quot;;"&gt;&lt;span style=""&gt;o&lt;span style="font-family: &amp;quot;Times New Roman&amp;quot;; font-style: normal; font-variant: normal; font-weight: normal; font-size: 7pt; line-height: normal; font-size-adjust: none; font-stretch: normal;"&gt;       &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;!--[endif]--&gt;&lt;span style="font-size: 11pt;"&gt;Quick Disguise (one minute): 20%, +3% per level of experience.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-3532777957034479039?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/3532777957034479039/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=3532777957034479039' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/3532777957034479039'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/3532777957034479039'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2007/11/more-paint.html' title='More Paint'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-6638879730516109023</id><published>2007-11-07T18:18:00.000-08:00</published><updated>2007-11-13T20:39:49.644-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Nightbane'/><title type='text'>Still in Cyberspace</title><content type='html'>&lt;p&gt;Its been nearly a month hiding from the Nightlords in the realm of Cyberspace. I have been sick these last few days. My guide says that its the Beast Bug or Techno-virus. Funny thing is I have never been sick in any realm or plane that is connected to Earth (and I have been to plenty). &lt;/p&gt;&lt;p&gt;It all started on my trek in the strange place called Cyberspace. I was in what was called the Terminal , the Station or Layer 2 or its even called  The Data Layer; I figured it had something to do with the OSI of the internet. At any rate while I was picking up some food to consume, there was some screaming and panic. I didn't get out of the way in time and was attacked by a vampire man of sorts. His skin was greasy and lucky me failed to bite me.  A few hours ago, though, I began to feel sick and my forehead and hands began to feel like they were on fire. When we finally got though all the Layers to the kingdom, I was so sick I could barely move. My head and hands felt like they were on fire. &lt;/p&gt;&lt;p&gt;Days passed and now there is what looks like a permanent black zebra stripes on my body. My guide says because I was not bitten that its only temporary and it will fade.&lt;/p&gt;&lt;p&gt;This world is unusual even for the realms of the Nightbanes universe. Cyber beings walk about some homeless programs, some successful programs. Each day these programs go to work to do the order of their creation. Most are just mindless drones that perform a function while others who are free-code fight the fight against the Beast. I dont know much about the Beast and am looking forward to getting out of Cyberspace to tell the tale.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-6638879730516109023?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/6638879730516109023/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=6638879730516109023' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/6638879730516109023'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/6638879730516109023'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2007/11/still-in-cyberspace.html' title='Still in Cyberspace'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-7679544925798156462</id><published>2007-10-29T12:20:00.001-07:00</published><updated>2007-11-13T20:39:49.644-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Nightbane'/><title type='text'>Cyberspawn</title><content type='html'>&lt;p&gt;I have been working on a project for the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_0"&gt;Rifter&lt;/span&gt; now for over a year, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_1"&gt;Cyberspawn&lt;/span&gt;. It is a adventure world that parallels the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_2"&gt;Nightbane&lt;/span&gt; world. Basically for this post I am going to put the journals of the Surfer here to give a decent description of what is going on in Cyberspace, the realm of the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_3"&gt;Nightbane&lt;/span&gt; and &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_4"&gt;Cyberspawn&lt;/span&gt;. In these posts I am going to put in new creature descriptions, politics and a world overview of the ether space of the Web...&lt;/p&gt;&lt;p&gt;&lt;strong&gt;January 12 2005&lt;/p&gt;&lt;/strong&gt;&lt;p&gt;The &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_5"&gt;Wonderers&lt;/span&gt; diary is awesome. I have read nearly every text I can get my hands on. I am pretty certain that some of it is exaggerated or written by an alternate source but its worth investigating anyway. I have just wondered why they (I &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_6"&gt;dont&lt;/span&gt; know if the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_7"&gt;Wonderer&lt;/span&gt; is a man or  a woman) have not discussed the realm of Cyberspace. Perhaps 'they' are not able to ride lightning and enter or 'they' have found so much about &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_8"&gt;Nightlands&lt;/span&gt; that its overwhelming. to say the least, the world of Cyberspace needs to be discussed.&lt;/p&gt;&lt;p&gt;When Dark Day occurred here in the 'real' world, in cyberspace a 'dark day' occurred there too. They call it the Reboot. When that happened, some say, the Beast appeared. A digital monstrosity that reigned havoc on the entire realm of Cyberspace. Thousands of &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_9"&gt;cyberbeings&lt;/span&gt;  were injured thousands died and hundreds were not heard from again. &lt;/p&gt;&lt;p&gt;They say that there was a re awaking that caused a separation of the various Layers. Each layer suddenly became very protected and the firewalls just got hotter. There was a witch hunt for the viruses or anyone program that appeared as a virus including the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_10"&gt;Nightbane&lt;/span&gt; that used this realm to escape. &lt;/p&gt;&lt;p&gt;For the next 86400 seconds thousands of programs were screened and went offline. It seemed like there was a big blackout in the real world. The most unusual thing was that for the first time programs that had only done what they were told suddenly gained a life of their own. Each one taking on a persona that was unique and original. Thousands of seconds would pass before people would dare enter the chat rooms, stock websites online games, etc; for the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_11"&gt;cyber&lt;/span&gt;-realm this was almost an eternity. Over the next few seconds the Sites &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_12"&gt;readjusted&lt;/span&gt; themselves, protecting themselves from viruses and the new threat the Beast. &lt;/p&gt;&lt;p&gt;To prevent the real world from getting involved in the &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_13"&gt;excitement&lt;/span&gt;, the people of cyberspace created a front that would be the face of world wide web allowing the human race to be 'safe' online while they, the people of cyberspace, existed in peace. &lt;/p&gt;&lt;p&gt;Then more lightning riders came. They were attempting to escape from this imagined terror called the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_14"&gt;Nightlords&lt;/span&gt;. What they &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_15"&gt;didn't&lt;/span&gt; know is that in the real world they were already being followed by the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_16"&gt;Nightlords&lt;/span&gt;. Websites were being created to house the new Avatar of the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_17"&gt;Nightlords&lt;/span&gt;. They were not going to let the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_18"&gt;Nightbane&lt;/span&gt; escape.&lt;/p&gt;&lt;p&gt;Over the next few weeks in 'real' time the Avatar spent their time creating their own Avatars subject to the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_19"&gt;Nightlords&lt;/span&gt; (some secretly to themselves) to hunt down the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_20"&gt;Nightbane&lt;/span&gt;. They though that this was an empty plane and that the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_21"&gt;Nightbane&lt;/span&gt; would be quickly found; how wrong they were...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-7679544925798156462?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/7679544925798156462/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=7679544925798156462' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/7679544925798156462'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/7679544925798156462'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2007/10/cyberspawn.html' title='Cyberspawn'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-7255895347264442378</id><published>2007-09-29T21:52:00.000-07:00</published><updated>2007-11-13T20:40:30.563-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Heroes Unlimited 2'/><title type='text'>One more Villain</title><content type='html'>&lt;p class="MsoNormal"&gt;&lt;b&gt;TAG&lt;?xml:namespace prefix = o /&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;br /&gt;Tags a &lt;?xml:namespace prefix = st1 /&gt;&lt;st1:place st="on"&gt;&lt;st1:city st="on"&gt;Latina&lt;/st1:city&gt;&lt;/st1:place&gt; that wanted to make something of herself. She saw the world changing with mutants and aliens with super powers. She wanted to be part of the action. So she went into inventing, creating weapons of mass destruction. However she found that her creative knack for inventing was not appreciated and so she would need to go on her own.&lt;br /&gt;&lt;span style="font-size:+0;"&gt;&lt;/span&gt;For the next six years she spent long nights in creating a super suit that was self regenerating a ooze that would harden instantly when fired. While she was inventing and creating she worked as at a boring nuclear engineering job that was slow and dragged on. Finally she cracked and decided to break in and show her colleges some real success and progress.&lt;br /&gt;&lt;span style="font-size:+0;"&gt;&lt;/span&gt;Calling in sick, she donned and in a fit of rage and excitement attacked her office building openly. Naming herself Tag, she trashed her office and went home. The rush was so much that she wanted more but was confused. One the one hand she wanted to be a hero and on the other, the rush of destruction. To say the least, after debating it all night she decided that Tag was a villain.&lt;br /&gt;&lt;span style="font-size:+0;"&gt;&lt;/span&gt;For the next year she studied martial arts at night while doing her day job. She wanted to insure that Tag was a fighter and could handle her self. She would laugh some nights at the thought that Tag was her own personality. Now time has passed and perhaps Tag is.&lt;br /&gt;&lt;b&gt;Real Name&lt;/b&gt;: Cecilia Beatriz&lt;br /&gt;&lt;b&gt;Aliases&lt;/b&gt;: Paint Ball, Graffiti, Cee, Chica&lt;br /&gt;&lt;b&gt;Legal Status&lt;/b&gt;: Tag is wanted for graffiti and destruction of public and private property&lt;br /&gt;&lt;b&gt;Alignment&lt;/b&gt;: Anarchist&lt;br /&gt;&lt;b&gt;Attributes&lt;/b&gt;: I.Q.: 23, M.E.: 14, M.A.: 9, P.S.: 10, P.P.: 11, P.E.: 12, P.B.: 18, Spd.: 14&lt;br /&gt;&lt;b&gt;Hit Points&lt;/b&gt;: 19 &lt;b&gt;S.D.C.&lt;/b&gt;: 20&lt;br /&gt;&lt;b&gt;Weight&lt;/b&gt;: 120 (54 kg)&lt;br /&gt;&lt;b&gt;Height&lt;/b&gt;: 5’4” (163cm)&lt;br /&gt;&lt;b&gt;Age&lt;/b&gt;: 27&lt;br /&gt;&lt;b&gt;Disposition&lt;/b&gt;: Cecilia wants to push the limits of what (wo)men can accomplish though the power of invention over mutants and freaks. Her determination and drive probably will drive her alignment to miscreant because the tests become more and more destructive and the improvement more expensive.&lt;br /&gt;&lt;b&gt;Experience Leve&lt;/b&gt;l: Cecilia is 3&lt;sup&gt;rd&lt;/sup&gt; level, the suit is 7&lt;sup&gt;th&lt;/sup&gt; level.&lt;br /&gt;&lt;b&gt;Combat Skills&lt;/b&gt;: Martial Arts&lt;br /&gt;&lt;b&gt;Attacks per Melee&lt;/b&gt;: 4&lt;br /&gt;&lt;b&gt;Combat Bonuses&lt;/b&gt;: +3 to roll with punch, +2 on initiative, +3 to pull a punch, +3 to parry and dodge, +2 to strike and disarm. Kick attacks: Karate style kick (2D4 damage), Roundhouse Kick 3D6, Snap Kick 1D6, Wheel Kick 2D6, Knee 1D6&lt;br /&gt;&lt;b&gt;Super Power Category&lt;/b&gt;: Super Invention&lt;br /&gt;&lt;b&gt;Physical Appearance&lt;/b&gt;: &lt;st1:city st="on"&gt;&lt;st1:place st="on"&gt;Battle&lt;/st1:place&gt;&lt;/st1:city&gt; Suit (S.D.C.: 440, A.R.: 13)&lt;br /&gt;&lt;b&gt;Super Abilities&lt;/b&gt;: Mater Expulsion: Paint &lt;i&gt;(New),&lt;/i&gt; Wingless Flight (leaves a colorful trail)&lt;br /&gt;&lt;b&gt;Skills of Note&lt;/b&gt;: Electrical Engineer 60%, Mechanical Engineer 55%, Weapons Engineer 50%, Robot Mechanics 60%, Robot Electronics 55%, Radio: Basics 80%, Read Sensory 65%, Chemistry 65%, Chemistry: Analytical 60%, Computer Operation 60%, Computer Programming 50%, Computer Repair 10%, Astrophysics 50%, Art 60%, Anthropology 45%, Biology 55%, Paramedic 60%, Intelligence 50%, Research, Mathematics: Advance 85%, W.P.: Sword, W.P. Staff, W.P. Staff, W.P. Chain, English: 60%, Spanish 98%&lt;br /&gt;&lt;b&gt;Appearance&lt;/b&gt;: Cecilia is a beautiful young Spanish European who speaks both Spanish and English. Tag wears a mask that snaps into place on her uniform covering her entire face to keep her mystery.&lt;span style="font-size:+0;"&gt; &lt;/span&gt;&lt;br /&gt;&lt;b&gt;Occupation&lt;/b&gt;: Engineer and Destroyer&lt;br /&gt;&lt;b&gt;Weapons&lt;/b&gt;: Diasho and the suit&lt;br /&gt;&lt;b&gt;Vehicles&lt;/b&gt;: Just her personal vehicle witch she never uses as Tag&lt;br /&gt;&lt;b&gt;Money&lt;/b&gt;: she makes a decent salary of $60,000 a year; $50,000 in savings.&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;b&gt;Mater Expulsion: Paint&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;br /&gt;This power is the ability to create both hard and soft paint and launch it at any target within range. Paint is in any color the character desires at the time they shoot the paint and can change from shot to shot. They are also able to create a controlled spray. Unlike the burst of paint like a paint ball or spraying, the character can airbrush with exact precision. With practice, the power gives the character the ability to paint (even at first level).&lt;/p&gt;&lt;p class="MsoNormal" style="MARGIN-LEFT: 0.25in"&gt;&lt;b&gt;Paint Ball&lt;/b&gt;: The character creates balls of solid paint that explode on impact.&lt;br /&gt;Range: 300 feet (+10 feet per level of experience)&lt;br /&gt;Damage: 3D6 + 1D6&lt;br /&gt;Blast Radius: Paint Explodes: 1 Yard (.9 m)&lt;/p&gt;&lt;p class="MsoNormal" style="MARGIN-LEFT: 0.25in"&gt;&lt;b&gt;Spray Paint Blast&lt;/b&gt;: The character can create a blast of paint that impairs its victims (-8 to strike, parry and dodge), but does not do the same impact damage that Paint Ball does.&lt;br /&gt;Range: 1D6&lt;br /&gt;Blast Radius: 3 Yards (2.7 m) (+1 Yard (.9 m) per level of experience) &lt;/p&gt;&lt;p class="MsoNormal" style="MARGIN-LEFT: 0.25in"&gt;&lt;b&gt;Abilities&lt;/b&gt;:&lt;br /&gt;&lt;b&gt;Skill: &lt;/b&gt;Painting: The character can paint with such precision that they can make a line of paint so fine that it’s the size of a pencil line. The character can paint with such skill; 80%, +2%.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-7255895347264442378?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/7255895347264442378/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=7255895347264442378' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/7255895347264442378'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/7255895347264442378'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2007/09/one-more-villain.html' title='One more Villain'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-2407950443298438637</id><published>2007-09-29T21:35:00.000-07:00</published><updated>2007-11-13T20:40:30.564-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Heroes Unlimited 2'/><title type='text'>A new villain and power for your viewing pleasure</title><content type='html'>&lt;p class="MsoNormal"&gt;&lt;b&gt;&lt;span style="font-size:16;"&gt;Paint Job&lt;?xml:namespace prefix = o /&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;Philippe Bleu was a French immigrant who thought that &lt;?xml:namespace prefix = st1 /&gt;&lt;st1:country-region st="on"&gt;&lt;st1:place st="on"&gt;America&lt;/st1:place&gt;&lt;/st1:country-region&gt; was going to be the place for his opportunity to shine. He took his art degree from his European college education to pursue a job as an art critic.&lt;br /&gt;While he was in Century Station he was finishing seeing a beautiful art show of the recent release of a German artist Heimlich Rindlesbacher, a new light in the artistic community. Phil was traveling home, little tipsy, to his flat though the &lt;st1:place st="on"&gt;&lt;st1:placename st="on"&gt;Silver&lt;/st1:placename&gt; &lt;st1:placetype st="on"&gt;City&lt;/st1:placetype&gt;&lt;/st1:place&gt; part of town when he made a wrong turn. Within fifteen minutes he was lost. In his drunken stupor he stumbled out of the car towards a lit building to ask for directions.&lt;br /&gt;He wasn’t prepared to find a counterfeit operation that was duplicating money. Because he was drunk it took little effort to subdue Phil and tie him to a chair. The intoxicated artist was so inebriated, and screaming for attention, that he didn’t hear that the criminals plans to get rid of him though drowning the man in a vat of paint.&lt;br /&gt;He didn’t catch on until he was being lowered from the second story crane handing from a chair. As the paint was rising he began to realize that this wasn’t just oil or water based paint. It burned! He screamed and struggled until his whole body was immersed. The crooks were certain that their invader was not going to give them trouble any longer.&lt;br /&gt;They were wrong.&lt;br /&gt;The paint that was burning the skin and body of Phil was actually a supply of swirling toxin that was in fact not paint but mislabeled canister of mutagen produced by the paint company that was supposed to be shipped to Doctor Feral for animal research.&lt;br /&gt;When the men put on the lid and walked away, they didn’t expect to have the lid explode some minutes later by a paint man.&lt;br /&gt;Phil broke out and realized that he was not seeing things in their true color but had become color blind, but he was certain that he was going to make them pay. Over the next 10 minutes he had drown two of his assailants in paint and killed with paint chips 3. There were four survivors who ran confused without their leader.&lt;br /&gt;Over the next few weeks, Philippe spent hours mastering his powers and weaseling his way into making money to be like other artists. Soon he was able duplicate most any painting and went on a duping spree where stealing paintings only to return duplicates. Over the next few weeks he had made a name for himself as the master of counterfeiting, Paint Job.&lt;br /&gt;As Paint Job, Phil believes that he cannot maintain his from without his Force Aura up at all times. He has learned how to shrink and grow at will but not how to maintain mass and suspects he never will.&lt;br /&gt;&lt;b&gt;Real Name&lt;/b&gt;: Philippe Bleu&lt;br /&gt;&lt;b&gt;Aliases&lt;/b&gt;: Phil Blue&lt;br /&gt;&lt;b&gt;Legal Status&lt;/b&gt;: Paint Job is wanted for counterfeiting. Philippe has no known criminal record. He is reported as a missing person.&lt;br /&gt;&lt;b&gt;Alignment&lt;/b&gt;: Miscreant&lt;br /&gt;&lt;b&gt;Attributes&lt;/b&gt;: I.Q.: 10, M.E.: 13, M.A.:18, P.S.: 15 (Superhuman 25 as Paint Job; 12 when shrunk), P.P.: 9, P.E.: 14 (18), P.B.: 23, Spd.: 19 (380 inches a minute as Paint Job when shrunk)&lt;br /&gt;&lt;b&gt;Hit Points&lt;/b&gt;: 24 &lt;b&gt;S.D.C.&lt;/b&gt;: 40 (S.D.C.: 210; Armor Rating: 14 as Paint Job; half when shrunk)&lt;br /&gt;&lt;b&gt;Weight&lt;/b&gt;: 190 lbs. (86 kg)&lt;br /&gt;&lt;b&gt;Height&lt;/b&gt;: 5’6” (168 km)&lt;br /&gt;&lt;b&gt;Age&lt;/b&gt;: 23&lt;br /&gt;&lt;b&gt;Horror Factor&lt;/b&gt;:&lt;span style="font-size:+0;"&gt; &lt;/span&gt;0 (10 as Paint Job)&lt;br /&gt;&lt;b&gt;Disposition&lt;/b&gt;: Phil loves his new powers and has gone quite mad now that he realizes that he will never be the respected painter that he wanted to be. Counterfeiters ruined his life so he is going to ruin counterfeiting. He has committed crimes but has turned around and thwarted crimes as well. He considers himself a dark Robin Hood of sorts and has taught police though counterfeiting how to detect a counterfeiter. He suspects that it’ll only be a matter of time till he is caught. Until then he is a rogue on a mission.&lt;br /&gt;&lt;b&gt;Experience Leve&lt;/b&gt;l: 1&lt;br /&gt;&lt;b&gt;Combat Skills&lt;/b&gt;: Basic&lt;br /&gt;&lt;b&gt;Attacks per Melee&lt;/b&gt;: 4&lt;br /&gt;&lt;b&gt;Combat Bonuses&lt;/b&gt;: +6 to roll with a punch, + 2 to pull a punch&lt;span style="font-size:+0;"&gt;&lt;/span&gt;&lt;b&gt; Shrunk&lt;/b&gt;: +6 to dodge, -5 to strike physically, -10 to parry&lt;br /&gt;&lt;b&gt;Super Power Category&lt;/b&gt;: Experimental (Accident)&lt;br /&gt;&lt;b&gt;Super Abilities&lt;/b&gt;: Alter Physical Structure: Paint &lt;i&gt;(New), &lt;/i&gt;Shrink (6 inches), Force Aura&lt;br /&gt;&lt;b&gt;Skills of Note&lt;/b&gt;: (Paint: 81%, Prowl: 75% as Paint Job), Prowl 30%, Streetwise 24%, Pick Locks 35%, Palming 25%, Basic Math 50%, Pilot Automobile 62%, Cook 40%, First Aid 50%, Seduction 45%, Find Contraband and Illegal Weapons 30%&lt;br /&gt;&lt;b&gt;Appearance&lt;/b&gt;: As Phil, he is a strikingly handsome man with blonde hair and blue eyes. As Paint Job, Phil is a featureless swirling mass of colors that leaves a trail of paint footprints.&lt;br /&gt;&lt;b&gt;Occupation&lt;/b&gt;: Freelance Artist and Professional Thief&lt;br /&gt;&lt;b&gt;Weapons&lt;/b&gt;: Relies on his natural powers.&lt;br /&gt;&lt;b&gt;Vehicles&lt;/b&gt;: None&lt;br /&gt;&lt;b&gt;Money&lt;/b&gt;: Steals it when he needs it.&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;b&gt;&lt;span style="font-size:85%;"&gt;Alter Physical Structure Paint-Man – Major&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;span style="font-size:85%;"&gt;The character is able to transform themselves into a live body of paint. When attacked, the character is immune to all kinetic attacks as they pass though the character. The character swarms with colors of every kind and can attempt to chameleon (30%). The chameleon character will look more like a painting of camouflage instead of a true chameleon. The character struggles to prowl due to the trail that they leave behind and paint fumes that, although not toxic, still faint (-10 to prowl) and unless there is an alternate source of the fumes, the penalty applies within 15 feet. &lt;o:p&gt;&lt;/o:p&gt;&lt;br /&gt;&lt;b&gt;The character can use there powers in a number of ways. &lt;/b&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal" style="MARGIN-LEFT: 0.25in; TEXT-INDENT: -0.25in"&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;Bucket of Paint&lt;/b&gt; – The character makes a large ball of paint that is used for deliberate attack at the eyes and/or face. The character then must save vs. non-lethal attack (16) or suffer the consequence of the burning of paint in their eyes and blindness (-10 to strike, parry, and dodge!). The blast radius of the attack is one yard for every three levels of experience (1, 4, 7, 10, and 13). The victim or target will be covered in a solid color of the characters choosing (generally the color that they have transformed themselves to). &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal" style="MARGIN-LEFT: 0.25in; TEXT-INDENT: -0.25in"&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;Slippery Surface&lt;/b&gt; – The character sprays paint on a smooth surface so as to make it slippery with paint. Victims are -4 to strike, parry and dodge. The victim also suffers a penalty to their prowl (-30%) and must exercise caution to hide themselves.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal" style="MARGIN-LEFT: 0.25in; TEXT-INDENT: -0.25in"&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;Paint&lt;/b&gt; – The character is a master painter at a professional level and can mimic most paintings with ease (80% +1%). &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal" style="MARGIN-LEFT: 0.25in; TEXT-INDENT: -0.25in"&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;Paint Chips&lt;/b&gt; – The character can create chips of paint that are hard as a diamond and razor sharp. Because this is a natural ability, the chips fly with amazing accuracy. The character can create as many as one chip every other level (one at first level, two at third level, etc.) The chips can be thrown collectively or individually. The character produces as many as two chips per level of experience. Chips can be stored for future fighting but last for only 1D4 days before becoming soft or “chipping”. Victims hit with the chips will not have to save vs. poison as it is not a liquid form, however if wounds are not cleaned from attacks within six hours the victim must then save vs. toxin. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal" style="MARGIN-LEFT: 0.75in; TEXT-INDENT: -0.25in"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:'Courier New';"&gt;o&lt;span style="FONT: 7pt 'Times New Roman'; font-size-adjust: none; font-stretch: normal"&gt; &lt;/span&gt;&lt;/span&gt;+3 to strike &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal" style="MARGIN-LEFT: 0.75in; TEXT-INDENT: -0.25in"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:'Courier New';"&gt;o&lt;span style="FONT: 7pt 'Times New Roman'; font-size-adjust: none; font-stretch: normal"&gt; &lt;/span&gt;&lt;/span&gt;2D4 damage per chip&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal" style="MARGIN-LEFT: 0.25in; TEXT-INDENT: -0.25in"&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;Disguise – &lt;/b&gt;The character can use their powers of painting to disguise and chameleon themselves and others. &lt;b&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal" style="MARGIN-LEFT: 0.75in; TEXT-INDENT: -0.25in"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:'Courier New';"&gt;o&lt;span style="FONT: 7pt 'Times New Roman'; font-size-adjust: none; font-stretch: normal"&gt; &lt;/span&gt;&lt;/span&gt;Disguise: 50%, +6% per level of experience.&lt;b&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal" style="MARGIN-LEFT: 0.75in; TEXT-INDENT: -0.25in; LINE-HEIGHT: 150%"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="LINE-HEIGHT: 150%;font-family:'Courier New';" &gt;o&lt;span style="FONT: 7pt 'Times New Roman'; font-size-adjust: none; font-stretch: normal"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style="LINE-HEIGHT: 150%"&gt;Quick Disguise (one minute): 20%, +3% per level of experience. &lt;b&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal" style="LINE-HEIGHT: 150%"&gt;&lt;b&gt;&lt;span style="LINE-HEIGHT: 150%;font-size:11;" &gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;span style="font-size:11;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-2407950443298438637?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/2407950443298438637/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=2407950443298438637' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/2407950443298438637'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/2407950443298438637'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2007/09/new-villain-and-power-for-your-viewing.html' title='A new villain and power for your viewing pleasure'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-759453789479382474</id><published>2007-09-29T21:30:00.000-07:00</published><updated>2007-09-29T21:33:55.728-07:00</updated><title type='text'>The Dabbler</title><content type='html'>Again, heres something for Palladium.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Dabbler O.C.C.&lt;/span&gt;&lt;br /&gt;(A.K.A. Dabbling Mystic, Dabbling Sorcerer or the Mumbler)&lt;br /&gt;This being is what some consider the ultimate wizard/mystic.  This person looks for opportunities to “hang out” with other magic users then though careful observation meditation and understanding of magic create the similar effects of the same said observed spells.  Unfortunately it only works once per magic type (IE, blood magic can only be mimicked once, warlock magic can be mimicked once, etc... etc...) leaving the Dabbler searching constantly for other types of magic.  What eases their search is that they can learn common magic.  Most of these beings become hungry for more and more magic leaving most magic users to shun and abandon the Dabblers once they are discovered.&lt;br /&gt;The unique thing about the Dabbler is their strong resistance to the horrors of other dimensions (+8 vs. horror factor).  They have such a will as to resist even the toughest, meanest villainy of the megaverse. They can also resist the most grotesque event of war and torture because most dare to do it themselves. With this resistance they are able to step into the deepest of the horrific dimensions and most of the time, not bat an eye. This has lead to a arrogance of the mage because they fear almost nothing. They will use their powers of persuasion and quick tongue to get themselves out of trouble.&lt;br /&gt;Powers and Special Abilities&lt;br /&gt;1.  Alignment: Any&lt;br /&gt;2.  Initial Spell Knowledge.  The Dabbler is a master of spell magic like a wizard.  At first level the magi can choose 1D4 spells per level up to until the magi reaches 12 total spells.  In addition to their starting spells the Dabbler starts with Tongues, Decipher Magic, and Eyes of Thoth.&lt;br /&gt;3.   Additional Magic.  Like a mystic the Dabbler draws his magic from both learning and mysticism.  Through study the Dabbler can learn common magic and though meditation (experience) learn any other type of magic save common only.  When the Dabbler reaches a new plateau in learning (new level) he can meditate on the magic he was observed and then cast up to 1D4 new spells from any level under equal to his level (IE. 5 level Dabbler can pick 1D4 spells from X type of magic up to 5th  level.)  &lt;br /&gt;Remember this applies to all the magic that he observes.  (So if he’s seen four different types of magic in his experience then he earns four times 1D4 additional spells per type (except for incantation magic witch is unlimited but only can pick 1D4 from each wizard/ley line walker observed because of a lack of patience). &lt;br /&gt;There is one exception to this rule. When a Dabbler reaches sixth level they can go back to the original people that they observed and gain two additional spells of the person’s kind of magic, but this is a one time deal that occurs at sixth and twelfth level. After this the option is unavailable.&lt;br /&gt;4.  O.C.C. Bonuses. +2 to I.Q., M.E. and +6 M.A. (minimum attribute of 16; if the bonus does not bring the character to sixteen then adjust the attribute appropriately), +20 to S.D.C.&lt;br /&gt;5.  P.P. E.: Permanent Base: 1D4X10 +20, plus 1D6 per level of experience.  In addition the magic user can benefit from ley lines.  The being is able to draw 20 additional points from ley lines and 40 from nexuses.  &lt;br /&gt;6.  I.S.P.: Permanent Base: M.E. + 20, plus 1D4 per level.&lt;br /&gt;Special Abilities&lt;br /&gt;7.  Dimensional Teleport.  Perhaps the most amazing ability is the natural ability to teleport ones self and 100 lbs of personal goods to any dimension with magic.  Of course magic is the key because these beings can not teleport themselves to just any dimension but only to ones that have a diverse arrangement of magic.  This means that such dimensions as the Beyond the Supernatural dimension, Hero’s Unlimited dimension, and Nightbane dimensions, although have the means to support magic seekers like the Dabbler they lack the diversity that the instincts that this mage uses to attract himself to these dimensions.   However such dimensions such as the Palladium, Rifts or Phase World dimensions are easy pickings.  The downside to this spell/ability is that the spell caster once teleported to a world can not return to the previous world for a whole 2 days.   Cost to user: 60 P.P.E.&lt;br /&gt;8.  Teleport Spell.  The magi can also use his uncanny ability to locally teleport to other hot spots where magic is apparent.  This ability is similar to the wizard spell of the same name with the same exceptions as the Dimensional Teleport spell listed above.  Cost to user: 30 P.P.E.&lt;br /&gt;9. Resistant to Horror Factor. For the first 5 levels of experience the character has a +8 to horror factor. At sixth level, any being that the Dabbler comes across will not phase the being that he’s seen it all. They will be immune to the horror.&lt;br /&gt;**NOTE** This O.C.C. is restricted to S.D.C. beings.&lt;br /&gt;O.C.C. Skills:&lt;br /&gt;Speaks &amp;amp; literate in native language 98%&lt;br /&gt;Speak Four Languages of choice (+20%)&lt;br /&gt;Lore Magic (+30%)(This skill can go beyond 98% as they have a dragons level of understanding of magic)&lt;br /&gt;Lore: Demon and Monster (+20%)&lt;br /&gt;Lore: Faerie (+10%)&lt;br /&gt;Wilderness Survival (+10%)&lt;br /&gt;Basic Math (+10%)&lt;br /&gt;Detect Ambush (+5%)&lt;br /&gt;Body Building&lt;br /&gt;W.P. Pick three of choice&lt;br /&gt;Hand to Hand Expert&lt;br /&gt;Hand to hand combat can be selected as an “other” skill as follows: Hand to Hand Martial Arts counts as one skill selection, Hand to Hand Assassin count as two selections.&lt;br /&gt;&lt;br /&gt;O.C.C. Related Skills:  Select eight other skills, but at least two must be physical.  Plus select two skills at level three, two at level six, one at level nine, and one at level twelve.  All new skills start at first level proficiency.&lt;br /&gt;Communications: Any (+10)&lt;br /&gt;Domestic: Any&lt;br /&gt;Electrical: Basic Electronics only&lt;br /&gt;Espionage: Interrogation only&lt;br /&gt;Mechanical: Basic Mechanics only&lt;br /&gt;Medical: First Aid and Paramedic, and Holistic Medicine only&lt;br /&gt;Military: None&lt;br /&gt;Physical: Any except Wrestling and Gymnastics&lt;br /&gt;Pilot: Any (+15%)&lt;br /&gt;Pilot Relate: Any&lt;br /&gt;Rogue: Any&lt;br /&gt;Science: Any&lt;br /&gt;Technical: Any (+5%)&lt;br /&gt;W.P.: Any&lt;br /&gt;Wilderness: Any&lt;br /&gt;Secondary Skills: The character gets to select five secondary skills from those listed. These are additional areas of knowledge that do not get the advantage of the bonus listed in the parentheses (). All the secondary skills start at the base skill level.&lt;br /&gt;Standard Equipment: Heavy coat, leather or heavy cloth cape, light armor appropriate to home dimension (seldom wear heavy armor, because it reduces their speed and mobility by half), knapsack, back pack, 1D4 small packs, one large pack, six wooden stakes and mallet (for vampires and other practical applications), canteen, binoculars, tinted goggles or sunglasses, air filter and gas mask, flash light, 100 feet of light weight cord and grappling hook, pen or pencils and sketch pad.&lt;br /&gt;Weapons: Weapons will include survival knife, hand axe, automatic pistol or sub-machine gun (player’s choice), energy rifle if common to home dimension, and 1D6 extra clips of ammunition.&lt;br /&gt;Vehicles: The vehicle of choice is usually a motorcycle, or hummer. They tend toward inexpensive and easy to replace items or items that can be easily carried around.&lt;br /&gt;Money: Starts with 1D4X1000 in credit or cash and 3D4X1000, in black market items.&lt;br /&gt;Cybernetics: Starts with none and will avoid getting any cybernetics or any other forms of physical augmentation because it interferes with magic. However, cybernetic and bio-system prosthetics will be considered if necessary.&lt;br /&gt;Experience Table&lt;br /&gt;1     0,000-2,050&lt;br /&gt;2     2,051-4,100&lt;br /&gt;3     4,101-8,250&lt;br /&gt;4     8,251-16,500&lt;br /&gt;5     16,501-24,600&lt;br /&gt;6     25,601-34,700&lt;br /&gt;7     34,701-49,800&lt;br /&gt;8     49,801-69,900&lt;br /&gt;9     69,901-95,000&lt;br /&gt;10   95,001-130,100&lt;br /&gt;11   130,101-180,000&lt;br /&gt;12   180,201-230,300&lt;br /&gt;13   230,301-280,400&lt;br /&gt;14   280,401-340,500&lt;br /&gt;15   340,501-400,600&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-759453789479382474?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/759453789479382474/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=759453789479382474' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/759453789479382474'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/759453789479382474'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2007/09/dabbler.html' title='The Dabbler'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-1432394965854082476</id><published>2007-09-29T21:28:00.000-07:00</published><updated>2007-11-13T20:41:29.976-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Palladium FRPG'/><title type='text'>Palladium's new rune weapon</title><content type='html'>&lt;span style="font-weight:bold;"&gt;The Curse of the Revenant&lt;/span&gt;&lt;br /&gt;Among the hundreds of courses that exist in the Palladium world there is none unlike this curse. The Revenant is defined as an undead man thing that has one hand and at the end of the other wrist a bade-like weapon. &lt;br /&gt;The welder of the cursed weapon who fails to save versus very powerful magic (-3 to save vs. magic) will unwillingly cut off their own hand and drive the hilt of the rune weapon into the stump. At that time the magic curse will fuse the two to become one. A bracelet will appear that seals off the wound forging a new character that must now bear the rune weapon with no place to hide it. &lt;br /&gt;Of the weapons bearing this curse, none can compare to the power of the sword called Revenant’s Widow. The Revenant are normally known as undead creatures, so this curse weapon has a bit of a confusing name and to some is best known as the Kapah Widow from its only survivor. Where the cursed name comes from is first the curse that it bears but then it goes a step further. Those that the character gets close to, enemies, friends, love ones, etc. The character becomes a creature of a murderous rage seeking for the perfect opportunity to kill. This is from the swords power of the character and constant whisperings. Characters constantly hear the voice of the rune weapon and when the character sleeps they see the embodiment of the weapon; a young child with an evil grin and a huge sword. It takes only a matter of months before the character looses total control and gets them selves killed. &lt;br /&gt;The longest the weapon has been welded has been three years by a Kapah Dorpharu. Kapah was lucky (or unlucky as some would say) because the sword was cut off him and removed him from the curse. However he always said that he was saved too late. By the time that the sword was removed, he had lost his entire family and most of his extended family and he had terrible nightmares. His friends and family now hating him and all the restless nights, he eventually committed suicide a short four months later.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-1432394965854082476?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/1432394965854082476/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=1432394965854082476' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/1432394965854082476'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/1432394965854082476'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2007/09/palladiums-new-rune-weapon.html' title='Palladium&apos;s new rune weapon'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-1800147416701688383</id><published>2007-09-29T21:16:00.000-07:00</published><updated>2007-11-13T20:39:49.644-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Nightbane'/><title type='text'>Nightbane: Pariah</title><content type='html'>&lt;span style="font-style:italic;"&gt;I wanted to start something new, namely my stuff in the works. For starts here is Pariah.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Pariah Faction&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The Pariah Faction is one of the original most public/secret factions. They have the most human appearance but equally aloof as the other factions. These Ken and Barbie dolls walk among men and women without the slightest attraction to themselves. &lt;br /&gt;The special thing that separated Pariah from the rest of the other Factions was their ability to hide in plain sight. They insist on being in their morphus 7/24. The prime reason for this was the morphus form is stronger, faster, more intimidating and better looking.  &lt;br /&gt; Dark Day changed all of that. &lt;br /&gt;Originally they could move freely among their fellow humans unnoticed but that magical day doomed that.&lt;br /&gt;The most odd of the Pariah is that they are social outcasts for their forwardness and secret use of their Talents. This has caused them to clash with people in power as they have occasionally attempt to use their sheer power to push their way to the top (Remember, they’re Nightbane all the time).&lt;br /&gt;Before Dark Day they walked down the streets and had normal jobs. They were postmen, construction workers, street riff raff, etc. There was no city in the world that they didn’t inhabit. The only thing that threatened the Pariah Faction was the random Nightlords attack from one of their princes’ witch was quickly hunted at night and slaughtered. But that changed. With the coming of Dark Day the Pariah suddenly were afraid. Their openness was threatened and they were angry. The whole ploy of the game was to be a Nighbane and not even be known as one. Suddenly they where pushed into hiding attempting to know about their enemy. For a long time they were part of the Underground and Resistance. &lt;br /&gt;Through experience they slowly began to realize that the supernatural Nightlords also enjoyed being in public without being noticed. Sure, they had control of the government but their secret was so precious that they would never attack the Pariah openly with out first attempting to frame them, abduct them, and even murder them in silence and in the dark.&lt;br /&gt;They realize their edge. If they stayed in groups large enough, the Nightlords could not attack. They threatened the Nightlords with exposure if they attacked. Even if they were marked as terrorists and street scum, the thought of their supernatural nature being exposed without the Pariahs scared them. They knew that they could not send ignorant humans and that Nightbane could sense Nightlord minions. &lt;br /&gt;The Pariah was a boastful bunch. They would put their boldness in the face of the other less attractive (horrific?) factions. &lt;br /&gt;The Underground Railroad didn’t like the openness of the Pariah. The Underground Railroad, interesting enough, will not even defend the Pariah because they tend to be a bunch of loose cannons.&lt;br /&gt;The Resistance and Freak Club admired their ability to hide their attacks in plain sight in the form of theft, muggings and murder. However enmity between the “pretty” and “ugly” caused enough tension that even they could not merge forces, so they remain strong allies.&lt;br /&gt;Spook Squad didn’t even suspect that some of its members were Pariah Nightbane (double agents) until Dark Day and afterward were more careful in their screening process. &lt;br /&gt;The Pariah are vaguely aware of the Warlords, Seekers, Nocturnes and Guardians. Their “special” talents draw attention to themselves but they have shown no interest.  &lt;br /&gt;The most interesting faction that caught their attention was the Freak Club. How anyone would be a Nighbane and party after Dark Day was beyond them but interesting enough. &lt;br /&gt; When Dark Day happened the Pariah Faction was so caught off guard and ill prepared that the faction almost went into extinction.   Dark Day was so violent for the faction. Their open supernatural scent was like a lighthouse to a ship. The Nightlords and their minions could not help but be drawn in and attack.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-1800147416701688383?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/1800147416701688383/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=1800147416701688383' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/1800147416701688383'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/1800147416701688383'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2007/09/nightbane-pariah.html' title='Nightbane: Pariah'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-3679001855852881155</id><published>2007-09-19T21:11:00.000-07:00</published><updated>2007-09-19T21:14:45.748-07:00</updated><title type='text'>New Approach</title><content type='html'>I am going to put more stuff on this blog by changing my approach. I am going to put on Blue Ice here for your viewing pleasure and to insure that it gets its just desserts. I also am going to put a bunch of stuff that was submitted to the Rifter and I thought was ready. This will include stuff for HU2, Nightbane, Rifts, and Palladium. Any extras will also be included to gain input and to insure that the stuff stays on the surface of my mind. Chow.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-3679001855852881155?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/3679001855852881155/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=3679001855852881155' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/3679001855852881155'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/3679001855852881155'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2007/09/new-approach.html' title='New Approach'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-2192910743813057055</id><published>2007-09-19T21:00:00.001-07:00</published><updated>2007-09-19T21:11:03.586-07:00</updated><title type='text'>Homo Dice Monkeys</title><content type='html'>Changing the sex of a character is a disturbing action. Trans gender can ruin a game as well as allowing a player to play the opposite sex (believe me I have done it and regretted it). Men should play men and women, women. I have had way too many problems with that. I don't mind the sexuality of any player only that they don't bring it to the table. Again just a thought, sorry.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-2192910743813057055?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/2192910743813057055/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=2192910743813057055' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/2192910743813057055'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/2192910743813057055'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2007/09/homo-dice-monkeys.html' title='Homo Dice Monkeys'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-2546348608155557417</id><published>2007-09-19T20:31:00.000-07:00</published><updated>2007-09-19T20:59:14.930-07:00</updated><title type='text'>Sex and Dice</title><content type='html'>&lt;P&gt;Ok guys, I haven't written in a while but I was stirring over  my work when I was listening to the CB radio when I heard comments about sex and how  some sayings have become banned by becoming taboo.  Well that got me to thinking sex does not belong in RPG because of what it does to the game and the story.&lt;/p&gt;&lt;P&gt;RPG's have been around for a long time and it started as a bunch guys in a dungeon. Over time the stories got more complex and the characters  became cooler with more and more interesting powers, goodies and personality. Then came sex...&lt;/P&gt;&lt;P&gt;Initially it was just a bunch of crossbreeds, such as half orc and elf er... something similar and that evolved from that to wanting nookie from the NPC's. Now its gone too far!&lt;/p&gt;&lt;P&gt;Let me give you an example of what sort of thing happened. We had a game of Rifts with a young 14 year old as the G.M. (now 26 and married). At any rate, one the players asked for some 'action' from one of the NPC's because he was a daemon and seducer. Well the young mind of our G.M. was shocked and he looked to me for some idea of how to take care of this situation. I was just as surprised as he was. Then I gave him the only advice that I could, he asked for something so give him what he wants; your style!&lt;br /&gt;In a matter of moments the character was drenched in blood surrounded by the bodies of the the victims of his daemonic abilities. The NPC that he was pursuing was now gone. The G.M. had accomplished what he wanted and what the rest of the team wanted. Only one player was displeased because he didn't get what he expected; thats gaming for you.&lt;/P&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-2546348608155557417?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/2546348608155557417/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=2546348608155557417' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/2546348608155557417'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/2546348608155557417'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2007/09/sex-and-dice.html' title='Sex and Dice'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-67465399656205483</id><published>2007-08-29T19:58:00.000-07:00</published><updated>2007-08-29T20:32:02.027-07:00</updated><title type='text'>Religion &amp; RPG</title><content type='html'>&lt;p&gt;I have played no other game except Palladium Books stuff and Palladium FRPG is one of the most interesting when it comes to a 'God'. There is so many gods, godlings, demigods, demons, devils etc... that the avenues for adventure were unlimited. &lt;/p&gt;&lt;p&gt;I thought that that was going to be the end of gods for all of Palladium and their games. Man I was wrong! When Rifts came out there was an open route for gods again. All of the gods that had infested the minds of men and women was reintroduced. I was a bit intrigued by some of the choices of gods. For example, the Hindu gods were brought in and I know a few friends of mine that warship the Triune God Vishnu Brahma and Shiva. How players, GM's and the writer of Rifts Pantheons approached this God was interesting. Now I wonder how much true wisdom was involved in creating a stat for Gods that were or are currently worshiped.&lt;/p&gt;&lt;p&gt;That leads to the one final God er... Gods of Christianity (it all depends on your viewpoint of "God, being theres a Father, a Son and a Holy Ghost"). I know that theres controversy about creating stats for 'God' but hear me out on this. Perhaps it was questionable as to weather or not Palladium should of created the stats for the Christian God but I think that with the stats of all the other Gods that it might of been a o.k. idea. On the other hand they were writing for a predominately Christian audience and thus would of appeared tacky, especially if, say, Thor or Ra was stronger then Jesus or because there is no true definition of the Christian God, to define 'him' by creating a three headed God. at any rate, just a thought.&lt;/p&gt;&lt;p&gt;I just wanted to put the thought out there while I was working on my &lt;span style="color: rgb(0, 0, 255); font-style: italic;"&gt;Blue Ice&lt;/span&gt; project. Your comments are welcome.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-67465399656205483?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/67465399656205483/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=67465399656205483' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/67465399656205483'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/67465399656205483'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2007/08/religion-rpg.html' title='Religion &amp; RPG'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-8844360773855880190</id><published>2007-08-26T16:11:00.001-07:00</published><updated>2007-08-26T16:14:16.938-07:00</updated><title type='text'>My Icon</title><content type='html'>&lt;embed src="http://backend.deviantart.com/embed/view.swf" type="application/x-shockwave-flash" width="450" flashvars="id=25347204" height="610"&gt;&lt;/embed&gt;&lt;br/&gt;&lt;a href="http://www.deviantart.com/deviation/25347204/"&gt;Battle Magus - Rifts: TPOP&lt;/a&gt; by ~&lt;a  href="http://kuren.deviantart.com/"&gt;Kuren&lt;/a&gt; on &lt;a href="http://www.deviantart.com"&gt;deviant&lt;/a&gt;&lt;a href="http://www.deviantart.com"&gt;ART&lt;/a&gt;&lt;br /&gt;&lt;P&gt;Those who are wondering where my icon comes from is here in Deviantart. It was created by a creative genius named Kuren. My special thanks to them and their wonderful work.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-8844360773855880190?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/8844360773855880190/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=8844360773855880190' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/8844360773855880190'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/8844360773855880190'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2007/08/my-icon.html' title='My Icon'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-4373394198465831562</id><published>2007-08-26T14:53:00.001-07:00</published><updated>2007-08-26T15:52:43.653-07:00</updated><title type='text'>The continuation</title><content type='html'>&lt;p&gt;I missed another game.&lt;/p&gt;&lt;p&gt;I wonder whats wrong with me. Where the lust for game has gone. I remember a time when I was completely obsessed by the sheer desire to release myself with a good game. The psychology of it all was just awesome. I could function, work well with others etc. Then there was a time that there was no released and I was stuck with the stress of life and my O.C.D. was really bad. Now its weird. I am more relaxed an under control but I still want the socialization of it all. I want the pizza, laughing, sound of clanging of dice, etc.&lt;/p&gt;&lt;p&gt;Now playing tough. It's dead silent and everyone isn't there, we are not friends, its so quiet. Kind of creepy. No dice is rolled. The pizza is cold and conversation dry. It sucks. To make matters worse I am on the road constantly so this is my only avenue.&lt;/p&gt;&lt;p&gt;Enough sadness now, I have been working on my project &lt;span style="color: rgb(0, 0, 255);"&gt;&lt;i&gt;Blue Ice&lt;/i&gt;&lt;/span&gt;. I have been working on the various characters that will influence the whole campaign in general. Characters that will give the campaign the right twists and turns... Now if you'll excuse me I have to get back to working on my project.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-4373394198465831562?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/4373394198465831562/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=4373394198465831562' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/4373394198465831562'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/4373394198465831562'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2007/08/continuation.html' title='The continuation'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-8163295002571959777</id><published>2007-08-26T14:53:00.000-07:00</published><updated>2010-03-13T15:22:01.985-08:00</updated><title type='text'>The continuation</title><content type='html'>&lt;P&gt;I missed another game.&lt;/P&gt;&lt;P&gt;I wonder whats wrong with me. Where the lust for game has gone. I remember a time when I was completely obsessed by the sheer desire to release myself with a good game. The psychology of it all was just awesome. I could function, work well with others etc. Then there was a time that there was no released and I was stuck with the stress of life and my O.C.D. was really bad. Now its weird. I am more relaxed an under control but I still want the socialization of it all. I want the pizza, laughing, sound of clanging of dice, etc.&lt;/P&gt;&lt;P&gt;Now playing tough. It's dead silent and everyone isn't there, we are not friends, its so quiet. Kind of creepy. No dice is rolled. The pizza is cold and conversation dry. It sucks. To make matters worse I am on the road constantly so this is my only avenue.&lt;/P&gt;&lt;br /&gt;&lt;P&gt;Enough sadness now, I have been working on my project &lt;color=blue&gt;&lt;i&gt;Blue Ice&lt;/i&gt;&lt;/color&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-8163295002571959777?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/8163295002571959777/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=8163295002571959777' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/8163295002571959777'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/8163295002571959777'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2007/08/continuation_26.html' title='The continuation'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-6861440024088286704</id><published>2007-08-21T21:50:00.001-07:00</published><updated>2007-10-03T13:41:21.081-07:00</updated><title type='text'>HLS Journal</title><content type='html'>&lt;p&gt;Its time to continue what has been done so far.&lt;/p&gt;&lt;p&gt;For those who don't know what a HLS is, its a Hook Line Sinker. At any rate I am attempting to use a series of them to create a chain adventure or campaign that can be adjusted and shaped by the GMs that use it. I didn't think that it was going to be so hard, but as it is, its tough. A challenge that I am up to.&lt;/p&gt;&lt;p&gt;I have now created several characters to start the story. Some loose ideas have formed in my head as to how the story goes but as for now its very sketchy. Its like the time I attempted to create new Nightbane stuff (thats still in the works) at any rate I couldn't finish the stuff because I couldn't get the story in my head. I guess stories are made by the people that started them. In other words the characters make the story. I just need to find some new characters to influence this story and the old ones that are floating in my head.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-6861440024088286704?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/6861440024088286704/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=6861440024088286704' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/6861440024088286704'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/6861440024088286704'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2007/08/hls-journal.html' title='HLS Journal'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-3636275221664574221</id><published>2007-08-19T08:09:00.000-07:00</published><updated>2007-08-19T08:39:49.664-07:00</updated><title type='text'>Back behind the screen.</title><content type='html'>&lt;p&gt;Its been a while since I wrote my first entry. Last night was the first time in a while  since we played. The game was good. My observation though of online gaming versus face-to-face is the flow. Online games it seems is slower more detailed then the fast pace of the face-to-face; that and the fact that theres no pizza on the side unless you order it yourself.&lt;/p&gt;&lt;p&gt;This makes me think of the work that I have been doing on the &lt;i&gt;Blue Ice&lt;/i&gt; adventure. I hope that online work hasn't slowed me or distorted my way of playing. See the adventure is running starts 25 years after the original &lt;i&gt;Blue Ice&lt;/i&gt; adventure. All the drugs were pushed under the rug and forgotten. People should of payed attention to the first fight between the freaks, especially the aftermath... (Man I know this is going to be good.)&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-3636275221664574221?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/3636275221664574221/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=3636275221664574221' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/3636275221664574221'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/3636275221664574221'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2007/08/back-behind-screen.html' title='Back behind the screen.'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6659635693572402379.post-5180107679202219685</id><published>2007-08-18T07:16:00.000-07:00</published><updated>2007-08-18T07:36:06.458-07:00</updated><title type='text'>My RPG Personality</title><content type='html'>&lt;h2&gt;51% Combativeness, 26% Sneakiness, 64% Intellect, 72% Spirituality&lt;/h2&gt;        &lt;div id="testResultInfoImg"&gt;&lt;img src="http://is3.okcupid.com/users/152/386/15238646033989136694/mt1128069151.jpg" /&gt;&lt;/div&gt;        &lt;p&gt; Valorous! Noble! Or possibly just a self-righteous jerk (but with the brains to keep you alive!)... You are a Smart Paladin!&lt;br /&gt;Paladins are holy warriors. They are valorous defenders of the light. Unfortunately, most of them are so ardent in their defense they tend to meet sticky ends faster than you can say "rampaging red dragon." Many people look up to Paladins, while others just consider them stuck up, overbearing, or self-righteous.&lt;br /&gt;Fortunately for you, unlike most Paladins, you're pretty smart. Which means that you're more likely to fall into the "admired" category, rather than the "obnoxious" or "dead" categories.&lt;br /&gt;Much like the crusades, you manage to combine violence and religion, though unlike the crusades, you add a healthy does of intelligence. You may be a staunch defender of the faith, a valorous champion of the weak, or the stuff that jihads are made of. Which ever one you are, just be happy that you�ve got the smarts to back it up and make it work. &lt;/p&gt;     &lt;!-- GRAPHS --&gt; &lt;span id="comparisonarea"&gt;My test tracked 4 variables How you compared to other people &lt;i&gt;your age and gender&lt;/i&gt;:&lt;blockquote&gt;&lt;table border="0" cellpadding="0" cellspacing="4"&gt;&lt;/table&gt;&lt;table border="0" cellpadding="3" cellspacing="0"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;table bgcolor="black" border="0" cellpadding="0" cellspacing="1"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td bgcolor="#399ce3" height="20" width="57"&gt;&lt;a href="http://www.okcupid.com/"&gt;&lt;img src="http://is2.okcupid.com/graphics/0.gif" alt="free online dating" border="0" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td bgcolor="white" width="93"&gt;&lt;a href="http://www.okcupid.com/"&gt;&lt;img src="http://is2.okcupid.com/graphics/0.gif" alt="free online dating" border="0" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt;&lt;td valign="middle"&gt;&lt;!--t--&gt;You scored higher than &lt;b&gt;38%&lt;/b&gt; on &lt;!--/t--&gt;&lt;b&gt;Combativeness&lt;/b&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table border="0" cellpadding="3" cellspacing="0"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;table bgcolor="black" border="0" cellpadding="0" cellspacing="1"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td bgcolor="#399ce3" height="20" width="39"&gt;&lt;a href="http://www.okcupid.com/"&gt;&lt;img src="http://is2.okcupid.com/graphics/0.gif" alt="free online dating" border="0" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td bgcolor="white" width="111"&gt;&lt;a href="http://www.okcupid.com/"&gt;&lt;img src="http://is2.okcupid.com/graphics/0.gif" alt="free online dating" border="0" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt;&lt;td valign="middle"&gt;&lt;!--t--&gt;You scored higher than &lt;b&gt;26%&lt;/b&gt; on &lt;!--/t--&gt;&lt;b&gt;Sneakiness&lt;/b&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table border="0" cellpadding="3" cellspacing="0"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;table bgcolor="black" border="0" cellpadding="0" cellspacing="1"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td bgcolor="#399ce3" height="20" width="53"&gt;&lt;a href="http://www.okcupid.com/"&gt;&lt;img src="http://is2.okcupid.com/graphics/0.gif" alt="free online dating" border="0" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td bgcolor="white" width="97"&gt;&lt;a href="http://www.okcupid.com/"&gt;&lt;img src="http://is2.okcupid.com/graphics/0.gif" alt="free online dating" border="0" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt;&lt;td valign="middle"&gt;&lt;!--t--&gt;You scored higher than &lt;b&gt;35%&lt;/b&gt; on &lt;!--/t--&gt;&lt;b&gt;Intellect&lt;/b&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table border="0" cellpadding="3" cellspacing="0"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;table bgcolor="black" border="0" cellpadding="0" cellspacing="1"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td bgcolor="#399ce3" height="20" width="141"&gt;&lt;a href="http://www.okcupid.com/"&gt;&lt;img src="http://is2.okcupid.com/graphics/0.gif" alt="free online dating" border="0" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td bgcolor="white" width="9"&gt;&lt;a href="http://www.okcupid.com/"&gt;&lt;img src="http://is2.okcupid.com/graphics/0.gif" alt="free online dating" border="0" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt;&lt;td valign="middle"&gt;&lt;!--t--&gt;You scored higher than &lt;b&gt;94%&lt;/b&gt; on &lt;!--/t--&gt;&lt;b&gt;Spirituality&lt;/b&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/blockquote&gt;&lt;/span&gt;&lt;script type="text/javascript"&gt;  function drawPercentileBox(score,varname) {      var WIDTH=150;      if (score &gt; 99) score=99;      if (score &lt; score="0;" w1="Math.round(WIDTH*score/100);" w1 =" 1;"&gt; WIDTH-1) w1=WIDTH-1;      var w2 = WIDTH-w1;      var res='&lt;table border="0" cellpadding="3" cellspacing="0"&gt;'   + '&lt;tr&gt;'   + '&lt;td&gt;'   + '&lt;table cellpadding="0" cellspacing="1" border="0" bgcolor="black"&gt;'   + '&lt;tr&gt;'   + '&lt;td height="20" bgcolor="#399ce3" width="'+w1+'"&gt;&lt;a href="http://www.okcupid.com"&gt;&lt;img src="http://is2.okcupid.com/graphics/0.gif" border="0" alt="free online dating" /&gt;&lt;/a&gt;&lt;/td&gt;'   + '&lt;td width="'+w2+'" bgcolor="white"&gt;&lt;a href="http://www.okcupid.com"&gt;&lt;img src="http://is2.okcupid.com/graphics/0.gif" border="0" alt="free online dating" /&gt;&lt;/a&gt;&lt;/td&gt;'   + '&lt;/tr&gt;'   + '&lt;/table&gt;'   + '&lt;/td&gt;'   + '&lt;td valign="middle"&gt;&lt;!--t--&gt;You scored higher than &lt;b&gt;'+score+'%&lt;/b&gt; on &lt;!--/t--&gt;&lt;b&gt;' + varname + '&lt;/b&gt;&lt;/td&gt;&lt;/tr&gt;'      C_AREA += res;   }   var C_AREA="";   if ("4" == "1") {    C_AREA += /*t[please leave double quotes]*/"My test tracked 1 variable"/*/t*/;  }  else {    C_AREA += /*t[please leave double quotes]*/"My test tracked 4 variables"/*/t*/;  }  C_AREA += /*t[please leave double quotes]*/" How you compared to other people "    + "&lt;i&gt;your age and gender&lt;/i&gt;:&lt;blockquote&gt;&lt;table cellspacing="4" cellpadding="0" border="0"&gt;"/*/t*/;  &lt;/script&gt;&lt;!--tnote[You can bypass this document]--&gt;&lt;script&gt;drawPercentileBox(38, "Combativeness")&lt;/script&gt;&lt;!--tnote[You can bypass this document]--&gt;&lt;script&gt;drawPercentileBox(26, "Sneakiness")&lt;/script&gt;&lt;!--tnote[You can bypass this document]--&gt;&lt;script&gt;drawPercentileBox(35, "Intellect")&lt;/script&gt;&lt;!--tnote[You can bypass this document]--&gt;&lt;script&gt;drawPercentileBox(94, "Spirituality")&lt;/script&gt;&lt;script type="text/javascript"&gt;  C_AREA += "&lt;/table&gt;&lt;/blockquote&gt;";  setInnerHTML("comparisonarea",C_AREA); &lt;/script&gt; &lt;!-- /GRAPHS --&gt;&lt;!-- NEW USER WELCOME CONTINUED --&gt;&lt;!-- /NEW USER WELCOME CONTINUED --&gt; &lt;!-- DIGG AND DELICIOUS --&gt;                   &lt;script type="text/javascript"&gt;  function URLencode(sStr) {   return escape(sStr).      replace(/\+/g, '%2B').      replace(/\"/g,'%22').         replace(/\'/g, '%27').        replace(/\//g,'%2F');    }    var testURL = "http://www.okcupid.com/tests/1532690756472625027/RPG-Class";   var testURLFixed = URLencode(testURL);  var testTitle = "The RPG Class Test";  var testTitleFixed = URLencode(testTitle);  var testDesc = /*t[please leave double quotes]*/"Check out this new test written by OkCupid user MFlowers and see what you score."/*/t*/;  var testDescFixed = URLencode(testDesc);    var diggURL = "http://digg.com/submit?phase=2&amp;url=" + testURLFixed + "&amp;title=" + testTitleFixed + "&amp;bodytext=" + testDescFixed + "&amp;topic=offbeat_news";    &lt;/script&gt;             &lt;table border="0" cellpadding="0" cellspacing="0"&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;I wanted to start out with a little of my personality. I want to have a blog that was about my RPG adventures and mishaps. Maybe a little about my life but mostly RPG of witch I love. I enjoy a good story and I know others do too.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6659635693572402379-5180107679202219685?l=zenvis.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zenvis.blogspot.com/feeds/5180107679202219685/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6659635693572402379&amp;postID=5180107679202219685' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/5180107679202219685'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6659635693572402379/posts/default/5180107679202219685'/><link rel='alternate' type='text/html' href='http://zenvis.blogspot.com/2007/08/my-rpg-personality.html' title='My RPG Personality'/><author><name>Zenvis</name><uri>http://www.blogger.com/profile/07176689860022731081</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_Mlt-9ngP02g/TJV913qqZQI/AAAAAAAAAHU/nxzLevXMu5M/S220/Picture0005.jpg'/></author><thr:total>0</thr:total></entry></feed>
